--- /dev/null
+# Microsoft Developer Studio Project File - Name="EngineSelect" - Package Owner=<4>\r
+# Microsoft Developer Studio Generated Build File, Format Version 6.00\r
+# ** NICHT BEARBEITEN **\r
+\r
+# TARGTYPE "Win32 (x86) External Target" 0x0106\r
+\r
+CFG=EngineSelect - Win32 Debug\r
+!MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE\r
+!MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl\r
+!MESSAGE \r
+!MESSAGE NMAKE /f "EngineSelect.mak".\r
+!MESSAGE \r
+!MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben\r
+!MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:\r
+!MESSAGE \r
+!MESSAGE NMAKE /f "EngineSelect.mak" CFG="EngineSelect - Win32 Debug"\r
+!MESSAGE \r
+!MESSAGE Für die Konfiguration stehen zur Auswahl:\r
+!MESSAGE \r
+!MESSAGE "EngineSelect - Win32 Release" (basierend auf "Win32 (x86) External Target")\r
+!MESSAGE "EngineSelect - Win32 Debug" (basierend auf "Win32 (x86) External Target")\r
+!MESSAGE \r
+\r
+# Begin Project\r
+# PROP AllowPerConfigDependencies 0\r
+# PROP Scc_ProjName ""\r
+# PROP Scc_LocalPath ""\r
+\r
+!IF "$(CFG)" == "EngineSelect - Win32 Release"\r
+\r
+# PROP BASE Use_MFC\r
+# PROP BASE Use_Debug_Libraries 0\r
+# PROP BASE Output_Dir "Release"\r
+# PROP BASE Intermediate_Dir "Release"\r
+# PROP BASE Cmd_Line "NMAKE /f EngineSelect.mak"\r
+# PROP BASE Rebuild_Opt "/a"\r
+# PROP BASE Target_File "EngineSelect.exe"\r
+# PROP BASE Bsc_Name "EngineSelect.bsc"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC\r
+# PROP Use_Debug_Libraries 0\r
+# PROP Output_Dir "Release"\r
+# PROP Intermediate_Dir "Release"\r
+# PROP Cmd_Line "EngineSelect.bat"\r
+# PROP Rebuild_Opt "/a"\r
+# PROP Target_File "EngineSelect.exe"\r
+# PROP Bsc_Name ""\r
+# PROP Target_Dir ""\r
+\r
+!ELSEIF "$(CFG)" == "EngineSelect - Win32 Debug"\r
+\r
+# PROP BASE Use_MFC\r
+# PROP BASE Use_Debug_Libraries 1\r
+# PROP BASE Output_Dir "Debug"\r
+# PROP BASE Intermediate_Dir "Debug"\r
+# PROP BASE Cmd_Line "NMAKE /f EngineSelect.mak"\r
+# PROP BASE Rebuild_Opt "/a"\r
+# PROP BASE Target_File "EngineSelect.exe"\r
+# PROP BASE Bsc_Name "EngineSelect.bsc"\r
+# PROP BASE Target_Dir ""\r
+# PROP Use_MFC\r
+# PROP Use_Debug_Libraries 1\r
+# PROP Output_Dir "Debug"\r
+# PROP Intermediate_Dir "Debug"\r
+# PROP Cmd_Line "EngineSelect.bat"\r
+# PROP Rebuild_Opt "/a"\r
+# PROP Target_File "EngineSelect.exe"\r
+# PROP Bsc_Name ""\r
+# PROP Target_Dir ""\r
+\r
+!ENDIF \r
+\r
+# Begin Target\r
+\r
+# Name "EngineSelect - Win32 Release"\r
+# Name "EngineSelect - Win32 Debug"\r
+\r
+!IF "$(CFG)" == "EngineSelect - Win32 Release"\r
+\r
+!ELSEIF "$(CFG)" == "EngineSelect - Win32 Debug"\r
+\r
+!ENDIF \r
+\r
+# Begin Group "Quellcodedateien"\r
+\r
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"\r
+# End Group\r
+# Begin Group "Header-Dateien"\r
+\r
+# PROP Default_Filter "h;hpp;hxx;hm;inl"\r
+# End Group\r
+# Begin Group "Ressourcendateien"\r
+\r
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"\r
+# End Group\r
+# End Target\r
+# End Project\r