video.Next();
}
- // Flush encoder and test EOS packet
+ // Flush encoder and test EOS packet.
res = vpx_svc_encode(&svc_, &codec_, NULL, video.pts(),
video.duration(), VPX_DL_GOOD_QUALITY);
stats_size = vpx_svc_get_rc_stats_buffer_size(&svc_);
EXPECT_EQ(1, vpx_svc_is_keyframe(&svc_));
}
- outputs[*frame_received].buf = malloc(frame_size);
+ outputs[*frame_received].buf = malloc(frame_size + 16);
ASSERT_TRUE(outputs[*frame_received].buf != NULL);
memcpy(outputs[*frame_received].buf, vpx_svc_get_buffer(&svc_),
frame_size);
video.Next();
}
- // Flush Encoder
+ // Flush encoder.
res = vpx_svc_encode(&svc_, &codec_, NULL, 0,
video.duration(), VPX_DL_GOOD_QUALITY);
EXPECT_EQ(VPX_CODEC_OK, res);
StoreFrames(n, outputs, &frame_received);
- EXPECT_EQ(frame_received, (size_t)n);
+ EXPECT_EQ(frame_received, static_cast<size_t>(n));
ReleaseEncoder();
}
++decoded_frames;
DxDataIterator dec_iter = decoder_->GetDxData();
- while (dec_iter.Next()) {
+ while (dec_iter.Next() != NULL) {
++received_frames;
}
}
void DropEnhancementLayers(struct vpx_fixed_buf *const inputs,
const int num_super_frames,
- const int remained_layers) {
+ const int remained_layers,
+ const bool is_multiple_frame_context) {
ASSERT_TRUE(inputs != NULL);
ASSERT_GT(num_super_frames, 0);
ASSERT_GT(remained_layers, 0);
uint8_t *frame_data = static_cast<uint8_t *>(inputs[i].buf);
uint8_t *frame_start = frame_data;
for (frame = 0; frame < frame_count; ++frame) {
- // Looking for a visible frame
+ // Looking for a visible frame.
if (frame_data[0] & 0x02) {
++frames_found;
if (frames_found == remained_layers)
}
frame_data += frame_sizes[frame];
}
- ASSERT_LT(frame, frame_count);
- if (frame == frame_count - 1)
+ ASSERT_LT(frame, frame_count) << "Couldn't find a visible frame. "
+ << "remaining_layers: " << remained_layers
+ << " super_frame: " << i
+ << " is_multiple_frame_context: " << is_multiple_frame_context;
+ if (frame == frame_count - 1 && !is_multiple_frame_context)
continue;
frame_data += frame_sizes[frame];
+ // We need to add one more frame for multiple frame context.
+ if (is_multiple_frame_context)
+ ++frame;
uint8_t marker =
static_cast<const uint8_t *>(inputs[i].buf)[inputs[i].sz - 1];
const uint32_t mag = ((marker >> 3) & 0x3) + 1;
const size_t new_index_sz = 2 + mag * (frame + 1);
marker &= 0x0f8;
marker |= frame;
+
+ // Copy existing frame sizes.
+ memmove(frame_data + (is_multiple_frame_context ? 2 : 1),
+ frame_start + inputs[i].sz - index_sz + 1, new_index_sz - 2);
+ if (is_multiple_frame_context) {
+ // Add a one byte frame with flag show_existing frame.
+ *frame_data++ = 0x88 | (remained_layers - 1);
+ }
+ // New marker.
frame_data[0] = marker;
- memcpy(frame_data + 1, frame_start + inputs[i].sz - index_sz + 1,
- new_index_sz - 2);
- frame_data[new_index_sz - 1] = marker;
- inputs[i].sz = frame_data - frame_start + new_index_sz;
+ frame_data += (mag * (frame + 1) + 1);
+
+ if (is_multiple_frame_context) {
+ // Write the frame size for the one byte frame.
+ frame_data -= mag;
+ *frame_data++ = 1;
+ for (uint32_t j = 1; j < mag; ++j) {
+ *frame_data++ = 0;
+ }
+ }
+
+ *frame_data++ = marker;
+ inputs[i].sz = frame_data - frame_start;
+
+ if (is_multiple_frame_context) {
+ // Change the show frame flag to 0 for all frames.
+ for (int j = 0; j < frame; ++j) {
+ frame_start[0] &= ~2;
+ frame_start += frame_sizes[j];
+ }
+ }
}
}
vpx_fixed_buf outputs[10];
memset(&outputs[0], 0, sizeof(outputs));
Pass2EncodeNFrames(&stats_buf, 10, 2, &outputs[0]);
- DropEnhancementLayers(&outputs[0], 10, 1);
+ DropEnhancementLayers(&outputs[0], 10, 1, false);
DecodeNFrames(&outputs[0], 10);
FreeBitstreamBuffers(&outputs[0], 10);
}
Pass2EncodeNFrames(&stats_buf, 10, 5, &outputs[0]);
DecodeNFrames(&outputs[0], 10);
- DropEnhancementLayers(&outputs[0], 10, 4);
+ DropEnhancementLayers(&outputs[0], 10, 4, false);
DecodeNFrames(&outputs[0], 10);
- DropEnhancementLayers(&outputs[0], 10, 3);
+ DropEnhancementLayers(&outputs[0], 10, 3, false);
DecodeNFrames(&outputs[0], 10);
- DropEnhancementLayers(&outputs[0], 10, 2);
+ DropEnhancementLayers(&outputs[0], 10, 2, false);
DecodeNFrames(&outputs[0], 10);
- DropEnhancementLayers(&outputs[0], 10, 1);
+ DropEnhancementLayers(&outputs[0], 10, 1, false);
DecodeNFrames(&outputs[0], 10);
FreeBitstreamBuffers(&outputs[0], 10);
memset(&outputs[0], 0, sizeof(outputs));
Pass2EncodeNFrames(&stats_buf, 20, 3, &outputs[0]);
DecodeNFrames(&outputs[0], 20);
- DropEnhancementLayers(&outputs[0], 20, 2);
+ DropEnhancementLayers(&outputs[0], 20, 2, false);
DecodeNFrames(&outputs[0], 20);
- DropEnhancementLayers(&outputs[0], 20, 1);
+ DropEnhancementLayers(&outputs[0], 20, 1, false);
DecodeNFrames(&outputs[0], 20);
FreeBitstreamBuffers(&outputs[0], 20);
}
+TEST_F(SvcTest, SetMultipleFrameContextOption) {
+ svc_.spatial_layers = 5;
+ vpx_codec_err_t res =
+ vpx_svc_set_options(&svc_, "multi-frame-contexts=1");
+ EXPECT_EQ(VPX_CODEC_OK, res);
+ res = vpx_svc_init(&svc_, &codec_, vpx_codec_vp9_cx(), &codec_enc_);
+ EXPECT_EQ(VPX_CODEC_INVALID_PARAM, res);
+
+ svc_.spatial_layers = 2;
+ res = vpx_svc_set_options(&svc_, "multi-frame-contexts=1");
+ InitializeEncoder();
+}
+
+TEST_F(SvcTest, TwoPassEncode2LayersWithMultipleFrameContext) {
+ // First pass encode
+ std::string stats_buf;
+ Pass1EncodeNFrames(10, 2, &stats_buf);
+
+ // Second pass encode
+ codec_enc_.g_pass = VPX_RC_LAST_PASS;
+ codec_enc_.g_error_resilient = 0;
+ vpx_svc_set_options(&svc_, "auto-alt-refs=1,1 multi-frame-contexts=1");
+ vpx_fixed_buf outputs[10];
+ memset(&outputs[0], 0, sizeof(outputs));
+ Pass2EncodeNFrames(&stats_buf, 10, 2, &outputs[0]);
+ DropEnhancementLayers(&outputs[0], 10, 2, true);
+ DecodeNFrames(&outputs[0], 10);
+ FreeBitstreamBuffers(&outputs[0], 10);
+}
+
+TEST_F(SvcTest, TwoPassEncode2LayersWithMultipleFrameContextDecodeBaselayer) {
+ // First pass encode
+ std::string stats_buf;
+ Pass1EncodeNFrames(10, 2, &stats_buf);
+
+ // Second pass encode
+ codec_enc_.g_pass = VPX_RC_LAST_PASS;
+ codec_enc_.g_error_resilient = 0;
+ vpx_svc_set_options(&svc_, "auto-alt-refs=1,1 multi-frame-contexts=1");
+ vpx_fixed_buf outputs[10];
+ memset(&outputs[0], 0, sizeof(outputs));
+ Pass2EncodeNFrames(&stats_buf, 10, 2, &outputs[0]);
+ DropEnhancementLayers(&outputs[0], 10, 1, true);
+ DecodeNFrames(&outputs[0], 10);
+ FreeBitstreamBuffers(&outputs[0], 10);
+}
+
+TEST_F(SvcTest, TwoPassEncode2SNRLayersWithMultipleFrameContext) {
+ // First pass encode
+ std::string stats_buf;
+ vpx_svc_set_options(&svc_, "scale-factors=1/1,1/1");
+ Pass1EncodeNFrames(10, 2, &stats_buf);
+
+ // Second pass encode
+ codec_enc_.g_pass = VPX_RC_LAST_PASS;
+ codec_enc_.g_error_resilient = 0;
+ vpx_svc_set_options(&svc_, "auto-alt-refs=1,1 scale-factors=1/1,1/1 "
+ "multi-frame-contexts=1");
+ vpx_fixed_buf outputs[10];
+ memset(&outputs[0], 0, sizeof(outputs));
+ Pass2EncodeNFrames(&stats_buf, 10, 2, &outputs[0]);
+ DropEnhancementLayers(&outputs[0], 10, 2, true);
+ DecodeNFrames(&outputs[0], 10);
+ FreeBitstreamBuffers(&outputs[0], 10);
+}
+
+TEST_F(SvcTest, TwoPassEncode3SNRLayersWithMultipleFrameContextDecode321Layer) {
+ // First pass encode
+ std::string stats_buf;
+ vpx_svc_set_options(&svc_, "scale-factors=1/1,1/1,1/1");
+ Pass1EncodeNFrames(10, 3, &stats_buf);
+
+ // Second pass encode
+ codec_enc_.g_pass = VPX_RC_LAST_PASS;
+ codec_enc_.g_error_resilient = 0;
+ vpx_svc_set_options(&svc_, "auto-alt-refs=1,1,1 scale-factors=1/1,1/1,1/1 "
+ "multi-frame-contexts=1");
+ vpx_fixed_buf outputs[10];
+ memset(&outputs[0], 0, sizeof(outputs));
+ Pass2EncodeNFrames(&stats_buf, 10, 3, &outputs[0]);
+
+ vpx_fixed_buf outputs_new[10];
+ for (int i = 0; i < 10; ++i) {
+ outputs_new[i].buf = malloc(outputs[i].sz + 16);
+ ASSERT_TRUE(outputs_new[i].buf != NULL);
+ memcpy(outputs_new[i].buf, outputs[i].buf, outputs[i].sz);
+ outputs_new[i].sz = outputs[i].sz;
+ }
+ DropEnhancementLayers(&outputs_new[0], 10, 3, true);
+ DecodeNFrames(&outputs_new[0], 10);
+
+ for (int i = 0; i < 10; ++i) {
+ memcpy(outputs_new[i].buf, outputs[i].buf, outputs[i].sz);
+ outputs_new[i].sz = outputs[i].sz;
+ }
+ DropEnhancementLayers(&outputs_new[0], 10, 2, true);
+ DecodeNFrames(&outputs_new[0], 10);
+
+ for (int i = 0; i < 10; ++i) {
+ memcpy(outputs_new[i].buf, outputs[i].buf, outputs[i].sz);
+ outputs_new[i].sz = outputs[i].sz;
+ }
+ DropEnhancementLayers(&outputs_new[0], 10, 1, true);
+ DecodeNFrames(&outputs_new[0], 10);
+
+ FreeBitstreamBuffers(&outputs[0], 10);
+ FreeBitstreamBuffers(&outputs_new[0], 10);
+}
+
} // namespace