illiterate hero receiving a spellbook from their deity gets the spell shoved
directly into their mind instead
adjust levels of sleep, confuse monster, and charm monster spells
+replace monk starting sleep spell with confuse monster
chargeable rings have a chance of getting charged when hit with electricity
SPELL("cone of cold", "dog eared",
P_ATTACK_SPELL, 10, 7, 4, 1, RAY, HI_PAPER, SPE_CONE_OF_COLD),
SPELL("sleep", "mottled",
- P_ENCHANTMENT_SPELL, 30, 1, 4, 1, RAY, HI_PAPER, SPE_SLEEP),
+ P_ENCHANTMENT_SPELL, 30, 1, 3, 1, RAY, HI_PAPER, SPE_SLEEP),
SPELL("finger of death", "stained",
P_ATTACK_SPELL, 5, 10, 7, 1, RAY, HI_PAPER, SPE_FINGER_OF_DEATH),
SPELL("light", "cloth",
skill_init(Skill_K);
break;
case PM_MONK: {
- static short M_spell[] = { SPE_HEALING, SPE_PROTECTION, SPE_SLEEP };
+ static short M_spell[] = { SPE_HEALING, SPE_PROTECTION, SPE_CONFUSE_MONSTER };
Monk[M_BOOK].trotyp = M_spell[rn2(90) / 30]; /* [0..2] */
ini_inv(Monk);