const DWORD access = readOnly ? GENERIC_READ : (GENERIC_READ | GENERIC_WRITE);
#if defined(_WIN32_WINNT) && (_WIN32_WINNT >= 0x0602)
- return CreateFile2(path.toString().toCWString(), access, FILE_SHARE_READ, OPEN_EXISTING, NULL);
+ return CreateFile2(path.wstr().c_str(), access, FILE_SHARE_READ, OPEN_EXISTING, NULL);
#else
- if(!path.wstr().empty())
- return CreateFileW(path.wstr().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
- else if(!path.str().empty())
- return CreateFileA(path.str().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
- else
- return InvalidFileHandle;
+ return CreateFileW(path.wstr().c_str(), access, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL);
#endif
}
* http://www.mozilla.org/MPL/ *
***************************************************************************/
+#ifdef _WIN32
+# include <windows.h>
+# include <tstring.h>
+#endif
+
#include "tiostream.h"
using namespace TagLib;
#ifdef _WIN32
-# include "tstring.h"
-# include "tdebug.h"
-# include <windows.h>
-
namespace
{
- // Check if the running system has CreateFileW() function.
- // Windows9x systems don't have CreateFileW() or can't accept Unicode file names.
-
- bool supportsUnicode()
- {
-#ifdef UNICODE
- return true;
-#else
- const FARPROC p = GetProcAddress(GetModuleHandleA("kernel32"), "CreateFileW");
- return (p != NULL);
-#endif
- }
-
- // Indicates whether the system supports Unicode file names.
-
- const bool SystemSupportsUnicode = supportsUnicode();
-
- // Converts a UTF-16 string into a local encoding.
- // This function should only be used in Windows9x systems which don't support
- // Unicode file names.
-
- std::string unicodeToAnsi(const wchar_t *wstr)
+ std::wstring ansiToUnicode(const char *str)
{
- if(SystemSupportsUnicode) {
- debug("unicodeToAnsi() - Should not be used on WinNT systems.");
- }
-
- const int len = WideCharToMultiByte(CP_ACP, 0, wstr, -1, NULL, 0, NULL, NULL);
+ const int len = MultiByteToWideChar(CP_ACP, 0, str, -1, NULL, 0);
if(len == 0)
- return std::string();
+ return std::wstring();
- std::string str(len, '\0');
- WideCharToMultiByte(CP_ACP, 0, wstr, -1, &str[0], len, NULL, NULL);
+ std::wstring wstr(len - 1, L'\0');
+ MultiByteToWideChar(CP_ACP, 0, str, -1, &wstr[0], len);
- return str;
+ return wstr;
}
}
-// If WinNT, stores a Unicode string into m_wname directly.
-// If Win9x, converts and stores it into m_name to avoid calling Unicode version functions.
+// m_name is no longer used, but kept for backward compatibility.
-FileName::FileName(const wchar_t *name)
- : m_name (SystemSupportsUnicode ? "" : unicodeToAnsi(name))
- , m_wname(SystemSupportsUnicode ? name : L"")
+FileName::FileName(const wchar_t *name) :
+ m_name(),
+ m_wname(name)
{
}
-FileName::FileName(const char *name)
- : m_name(name)
+FileName::FileName(const char *name) :
+ m_name(),
+ m_wname(ansiToUnicode(name))
{
}
-FileName::FileName(const FileName &name)
- : m_name (name.m_name)
- , m_wname(name.m_wname)
+FileName::FileName(const FileName &name) :
+ m_name(),
+ m_wname(name.m_wname)
{
}
String FileName::toString() const
{
- if(!m_wname.empty()) {
- return String(m_wname);
- }
- else if(!m_name.empty()) {
- const int len = MultiByteToWideChar(CP_ACP, 0, m_name.c_str(), -1, NULL, 0);
- if(len == 0)
- return String();
-
- std::vector<wchar_t> buf(len);
- MultiByteToWideChar(CP_ACP, 0, m_name.c_str(), -1, &buf[0], len);
-
- return String(&buf[0]);
- }
- else {
- return String();
- }
+ return String(m_wname.c_str());
}
-
#endif // _WIN32
////////////////////////////////////////////////////////////////////////////////