ByteVector Frame::render() const
{
ByteVector fieldData = renderFields();
- if(fieldData.isEmpty())
- fieldData = ByteVector("\x00", 1);
-
d->header->setFrameSize(fieldData.size());
ByteVector headerData = d->header->render();
for(FrameList::ConstIterator it = frameList.begin(); it != frameList.end(); it++) {
(*it)->header()->setVersion(version);
if((*it)->header()->frameID().size() != 4) {
- debug("A frame of unsupported or unknown type \'"
+ debug("An ID3v2 frame of unsupported or unknown type \'"
+ String((*it)->header()->frameID()) + "\' has been discarded");
continue;
}
- if(!(*it)->header()->tagAlterPreservation())
+ if(!(*it)->header()->tagAlterPreservation()) {
+ const ByteVector frameData = (*it)->render();
+ if(frameData.size() == Frame::headerSize()) {
+ debug("An empty ID3v2 frame \'"
+ + String((*it)->header()->frameID()) + "\' has been discarded");
+ continue;
+ }
tagData.append((*it)->render());
+ }
}
// Compute the amount of padding, and append that to tagData.