if (const RecordType *RT = EltTy->getAs<RecordType>()) {
CXXRecordDecl* RDecl = cast<CXXRecordDecl>(RT->getDecl());
-
- if (!RDecl->hasTrivialConstructor())
- CXXRecord->setHasTrivialConstructor(false);
- if (!RDecl->hasTrivialCopyConstructor())
- CXXRecord->setHasTrivialCopyConstructor(false);
- if (!RDecl->hasTrivialCopyAssignment())
- CXXRecord->setHasTrivialCopyAssignment(false);
- if (!RDecl->hasTrivialDestructor())
- CXXRecord->setHasTrivialDestructor(false);
-
- // C++ 9.5p1: An object of a class with a non-trivial
- // constructor, a non-trivial copy constructor, a non-trivial
- // destructor, or a non-trivial copy assignment operator
- // cannot be a member of a union, nor can an array of such
- // objects.
- // TODO: C++0x alters this restriction significantly.
- if (Record->isUnion()) {
- // We check for copy constructors before constructors
- // because otherwise we'll never get complaints about
- // copy constructors.
-
- CXXSpecialMember member = CXXInvalid;
+ if (RDecl->getDefinition()) {
+ if (!RDecl->hasTrivialConstructor())
+ CXXRecord->setHasTrivialConstructor(false);
if (!RDecl->hasTrivialCopyConstructor())
- member = CXXCopyConstructor;
- else if (!RDecl->hasTrivialConstructor())
- member = CXXConstructor;
- else if (!RDecl->hasTrivialCopyAssignment())
- member = CXXCopyAssignment;
- else if (!RDecl->hasTrivialDestructor())
- member = CXXDestructor;
-
- if (member != CXXInvalid) {
- Diag(Loc, diag::err_illegal_union_member) << Name << member;
- DiagnoseNontrivial(RT, member);
- NewFD->setInvalidDecl();
+ CXXRecord->setHasTrivialCopyConstructor(false);
+ if (!RDecl->hasTrivialCopyAssignment())
+ CXXRecord->setHasTrivialCopyAssignment(false);
+ if (!RDecl->hasTrivialDestructor())
+ CXXRecord->setHasTrivialDestructor(false);
+
+ // C++ 9.5p1: An object of a class with a non-trivial
+ // constructor, a non-trivial copy constructor, a non-trivial
+ // destructor, or a non-trivial copy assignment operator
+ // cannot be a member of a union, nor can an array of such
+ // objects.
+ // TODO: C++0x alters this restriction significantly.
+ if (Record->isUnion()) {
+ // We check for copy constructors before constructors
+ // because otherwise we'll never get complaints about
+ // copy constructors.
+
+ CXXSpecialMember member = CXXInvalid;
+ if (!RDecl->hasTrivialCopyConstructor())
+ member = CXXCopyConstructor;
+ else if (!RDecl->hasTrivialConstructor())
+ member = CXXConstructor;
+ else if (!RDecl->hasTrivialCopyAssignment())
+ member = CXXCopyAssignment;
+ else if (!RDecl->hasTrivialDestructor())
+ member = CXXDestructor;
+
+ if (member != CXXInvalid) {
+ Diag(Loc, diag::err_illegal_union_member) << Name << member;
+ DiagnoseNontrivial(RT, member);
+ NewFD->setInvalidDecl();
+ }
}
}
}