if (llvm::sys::path::is_absolute(UseLinker)) {
// If we're passed what looks like an absolute path, don't attempt to
// second-guess that.
- if (llvm::sys::fs::exists(UseLinker))
+ if (llvm::sys::fs::can_execute(UseLinker))
return UseLinker;
} else if (UseLinker.empty() || UseLinker == "ld") {
// If we're passed -fuse-ld= with no argument, or with the argument ld,
LinkerName.append(UseLinker);
std::string LinkerPath(GetProgramPath(LinkerName.c_str()));
- if (llvm::sys::fs::exists(LinkerPath))
+ if (llvm::sys::fs::can_execute(LinkerPath))
return LinkerPath;
}
--- /dev/null
+// REQUIRES: system-windows
+
+// We used to require adding ".exe" suffix when cross-compiling on Windows.
+// RUN: %clang %s -### -o %t.o -target i386-unknown-linux \
+// RUN: -B %S/Inputs/fuse_ld_windows -fuse-ld=foo 2>&1 \
+// RUN: | FileCheck %s
+
+// Check that the old variant still works.
+// RUN: %clang %s -### -o %t.o -target i386-unknown-linux \
+// RUN: -B %S/Inputs/fuse_ld_windows -fuse-ld=foo.exe 2>&1 \
+// RUN: | FileCheck %s
+
+// With the full path, the extension can be omitted, too,
+// because Windows allows that.
+// RUN: %clang %s -### -o %t.o -target i386-unknown-linux \
+// RUN: -fuse-ld=%S/Inputs/fuse_ld_windows/ld.foo 2>&1 \
+// RUN: | FileCheck %s
+
+// Check that the full path with the extension works too.
+// RUN: %clang %s -### -o %t.o -target i386-unknown-linux \
+// RUN: -fuse-ld=%S/Inputs/fuse_ld_windows/ld.foo.exe 2>&1 \
+// RUN: | FileCheck %s
+
+// CHECK-NOT: invalid linker name
+// CHECK: /Inputs/fuse_ld_windows{{/|\\\\}}ld.foo