// load of a __strong object.
llvm::Value *LvalueDst = Dst.getAddress();
llvm::Value *src = Src.getScalarVal();
- CGM.getObjCRuntime().EmitObjCGlobalAssign(*this, src, LvalueDst);
+ if (Dst.isObjCIvar())
+ CGM.getObjCRuntime().EmitObjCIvarAssign(*this, src, LvalueDst);
+ else
+ CGM.getObjCRuntime().EmitObjCGlobalAssign(*this, src, LvalueDst);
return;
}
/// SetVarDeclObjCAttribute - Set __weak/__strong attributes into the LValue
/// object.
-static void SetVarDeclObjCAttribute(ASTContext &Ctx, const VarDecl *VD,
+static void SetVarDeclObjCAttribute(ASTContext &Ctx, const Decl *VD,
const QualType &Ty, LValue &LV)
{
if (const ObjCGCAttr *A = VD->getAttr<ObjCGCAttr>()) {
unsigned Index = CGM.getTypes().getLLVMFieldNo(Ivar);
llvm::Value *V = Builder.CreateStructGEP(BaseValue, Index, "tmp");
- return LValue::MakeAddr(V, Ivar->getType().getCVRQualifiers()|CVRQualifiers);
+ LValue LV = LValue::MakeAddr(V, Ivar->getType().getCVRQualifiers()|CVRQualifiers);
+ SetVarDeclObjCAttribute(getContext(), Ivar, Ivar->getType(), LV);
+ LValue::SetObjCIvar(LV);
+ return LV;
}
LValue CodeGenFunction::EmitObjCIvarRefLValue(const ObjCIvarRefExpr *E) {
// FIXME: set but never used, what effect should it have?
bool Restrict:1;
+ // objective-c's ivar
+ bool Ivar:1;
+
// objective-c's gc attributes
unsigned ObjCType : 2;
+
private:
static void SetQualifiers(unsigned Qualifiers, LValue& R) {
// FIXME: Convenient place to set objc flags to 0. This
// should really be done in a user-defined constructor instead.
R.ObjCType = None;
+ R.Ivar = false;
}
public:
bool isVolatileQualified() const { return Volatile; }
bool isRestrictQualified() const { return Restrict; }
+ bool isObjCIvar() const { return Ivar; }
bool isObjCWeak() const { return ObjCType == Weak; }
bool isObjCStrong() const { return ObjCType == Strong; }
+ static void SetObjCIvar(LValue& R) {
+ R.Ivar = true;
+ }
+
static void SetObjCType(bool isWeak, bool isStrong, LValue& R) {
assert(!(isWeak == true && isStrong == true));
if (isWeak)