---------------------------------------------------------------------------
ENDMAP
# Dungeon Description
-REGION:(01,01,23,06),lit,"ordinary"
-REGION:(01,07,23,10),unlit,"ordinary"
-REGION:(01,11,23,16),lit,"ordinary"
-REGION:(24,01,50,06),unlit,"ordinary"
-REGION:(24,07,50,10),lit,"ordinary"
-REGION:(24,11,50,16),unlit,"ordinary"
-REGION:(51,01,73,06),lit,"ordinary"
-REGION:(51,07,73,10),unlit,"ordinary"
-REGION:(51,11,73,16),lit,"ordinary"
+REGION:(01,01,73,16),lit,"ordinary"
+SWITCH [ 3 ] {
+ CASE 0:
+ REGION:(01,07,22,09),unlit,"ordinary"
+ REGION:(24,01,50,05),unlit,"ordinary"
+ REGION:(24,11,50,16),unlit,"ordinary"
+ REGION:(52,07,73,09),unlit,"ordinary"
+ BREAK
+ CASE 1:
+ REGION:(24,01,50,16),unlit,"ordinary"
+ BREAK
+ CASE 2:
+ REGION:(01,01,22,16),unlit,"ordinary"
+ REGION:(52,01,73,16),unlit,"ordinary"
+ BREAK
+}
# Stairs
STAIR:random,up
STAIR:random,down