#define DEBUG_TYPE "prologepilog"
typedef SmallVector<MachineBasicBlock *, 4> MBBVector;
-static void doSpillCalleeSavedRegs(MachineFunction &MF, RegScavenger *RS,
- unsigned &MinCSFrameIndex,
- unsigned &MaxCXFrameIndex,
- const MBBVector &SaveBlocks,
- const MBBVector &RestoreBlocks);
-
namespace {
class PEI : public MachineFunctionPass {
public:
bool runOnMachineFunction(MachineFunction &Fn) override;
private:
- std::function<void(MachineFunction &MF, RegScavenger *RS,
- unsigned &MinCSFrameIndex, unsigned &MaxCSFrameIndex,
- const MBBVector &SaveBlocks,
- const MBBVector &RestoreBlocks)>
- SpillCalleeSavedRegisters;
+ std::function<void(MachineFunction &MF)> SpillCalleeSavedRegisters;
std::function<void(MachineFunction &MF, RegScavenger &RS)>
ScavengeFrameVirtualRegs;
void calculateCallFrameInfo(MachineFunction &Fn);
void calculateSaveRestoreBlocks(MachineFunction &Fn);
-
+ void doSpillCalleeSavedRegs(MachineFunction &MF);
void calculateFrameObjectOffsets(MachineFunction &Fn);
void replaceFrameIndices(MachineFunction &Fn);
void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn,
if (!SpillCalleeSavedRegisters) {
const TargetMachine &TM = Fn.getTarget();
if (!TM.usesPhysRegsForPEI()) {
- SpillCalleeSavedRegisters = [](MachineFunction &, RegScavenger *,
- unsigned &, unsigned &, const MBBVector &,
- const MBBVector &) {};
+ SpillCalleeSavedRegisters = [](MachineFunction &) {};
ScavengeFrameVirtualRegs = [](MachineFunction &, RegScavenger &) {};
} else {
- SpillCalleeSavedRegisters = doSpillCalleeSavedRegs;
+ SpillCalleeSavedRegisters = [this](MachineFunction &Fn) {
+ this->doSpillCalleeSavedRegs(Fn);
+ };
ScavengeFrameVirtualRegs = scavengeFrameVirtualRegs;
UsesCalleeSaves = true;
}
calculateSaveRestoreBlocks(Fn);
// Handle CSR spilling and restoring, for targets that need it.
- SpillCalleeSavedRegisters(Fn, RS, MinCSFrameIndex, MaxCSFrameIndex,
- SaveBlocks, RestoreBlocks);
+ SpillCalleeSavedRegisters(Fn);
// Allow the target machine to make final modifications to the function
// before the frame layout is finalized.
}
}
-static void doSpillCalleeSavedRegs(MachineFunction &Fn, RegScavenger *RS,
- unsigned &MinCSFrameIndex,
- unsigned &MaxCSFrameIndex,
- const MBBVector &SaveBlocks,
- const MBBVector &RestoreBlocks) {
+void PEI::doSpillCalleeSavedRegs(MachineFunction &Fn) {
const Function *F = Fn.getFunction();
const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering();
MachineFrameInfo &MFI = Fn.getFrameInfo();