Stepping on a magic trap while riding could delete the trap and
make the deleted trap hit the steed.
produced by dropped or thrown lit potion of oil
if lava burns up the player's water walking boots, the player falls in
the messages for lava burning items up are always printed
+fix used-up magic trap trying to hit steed.
Platform- and/or Interface-Specific Fixes
losehp(rnd(10), "magical explosion", KILLED_BY_AN);
Your("body absorbs some of the magical energy!");
u.uen = (u.uenmax += 2);
+ break;
} else domagictrap();
#ifdef STEED
(void) steedintrap(trap, (struct obj *)0);