Magick::Geometry Magick::Image::page(void) const
{
return(Geometry(constImage()->page.width,constImage()->page.height,
- AbsoluteValue(constImage()->page.x),AbsoluteValue(constImage()->page.y)));
+ constImage()->page.x,constImage()->page.y));
}
void Magick::Image::quality(const size_t quality_)
ThrowImageException;
}
+void Magick::Image::repage()
+{
+ modifyImage();
+ options()->page(Geometry());
+ image()->page.width = 0;
+ image()->page.height = 0;
+ image()->page.x = 0;
+ image()->page.y = 0;
+}
+
void Magick::Image::resample(const Point &density_)
{
MagickCore::Image
void reduceNoise(void);
void reduceNoise(const double order_);
+ // Resets the image page canvas and position.
+ void repage();
+
// Resize image in terms of its pixel size.
void resample(const Point &density_);