#define ZEND_MM_ALIGNED_MIN_HEADER_SIZE (ZEND_MM_MIN_ALLOC_BLOCK_SIZE>ZEND_MM_ALIGNED_FREE_HEADER_SIZE?ZEND_MM_MIN_ALLOC_BLOCK_SIZE:ZEND_MM_ALIGNED_FREE_HEADER_SIZE)
#define ZEND_MM_ALIGNED_SEGMENT_SIZE ZEND_MM_ALIGNED_SIZE(sizeof(zend_mm_segment))
-#define ZEND_MM_MIN_SIZE (ZEND_MM_ALIGNED_MIN_HEADER_SIZE-(ZEND_MM_ALIGNED_HEADER_SIZE+END_MAGIC_SIZE))
+#define ZEND_MM_MIN_SIZE ((ZEND_MM_ALIGNED_MIN_HEADER_SIZE>(ZEND_MM_ALIGNED_HEADER_SIZE+END_MAGIC_SIZE))?(ZEND_MM_ALIGNED_MIN_HEADER_SIZE-(ZEND_MM_ALIGNED_HEADER_SIZE+END_MAGIC_SIZE)):0)
#define ZEND_MM_MAX_SMALL_SIZE (((ZEND_MM_NUM_BUCKETS-1)<<ZEND_MM_ALIGNMENT_LOG2)+ZEND_MM_ALIGNED_MIN_HEADER_SIZE)
-#define ZEND_MM_TRUE_SIZE(size) (((long)size<(long)ZEND_MM_MIN_SIZE)?(ZEND_MM_ALIGNED_MIN_HEADER_SIZE):(ZEND_MM_ALIGNED_SIZE(size+ZEND_MM_ALIGNED_HEADER_SIZE+END_MAGIC_SIZE)))
+#define ZEND_MM_TRUE_SIZE(size) ((size<ZEND_MM_MIN_SIZE)?(ZEND_MM_ALIGNED_MIN_HEADER_SIZE):(ZEND_MM_ALIGNED_SIZE(size+ZEND_MM_ALIGNED_HEADER_SIZE+END_MAGIC_SIZE)))
#define ZEND_MM_BUCKET_INDEX(true_size) ((true_size>>ZEND_MM_ALIGNMENT_LOG2)-(ZEND_MM_ALIGNED_MIN_HEADER_SIZE>>ZEND_MM_ALIGNMENT_LOG2)+1)
zend_mm_free_block *p, *end, *best_fit = NULL;
size_t true_size = ZEND_MM_TRUE_SIZE(size);
+ if (true_size < size) {
+ goto out_of_memory;
+ }
if (ZEND_MM_SMALL_SIZE(true_size)) {
size_t index = ZEND_MM_BUCKET_INDEX(true_size);
unsigned int bitmap;
size_t remaining_size;
zend_mm_segment *segment;
- if (true_size + ZEND_MM_ALIGNED_SEGMENT_SIZE + ZEND_MM_ALIGNED_HEADER_SIZE > heap->block_size) {
+ if (true_size > heap->block_size - (ZEND_MM_ALIGNED_SEGMENT_SIZE + ZEND_MM_ALIGNED_HEADER_SIZE)) {
/* Make sure we add a memory block which is big enough,
segment must have header "size" and trailer "guard" block */
segment_size = true_size + ZEND_MM_ALIGNED_SEGMENT_SIZE + ZEND_MM_ALIGNED_HEADER_SIZE;
HANDLE_BLOCK_INTERRUPTIONS();
- if (heap->real_size + segment_size > heap->limit) {
+ if (segment_size < true_size ||
+ heap->real_size + segment_size > heap->limit) {
/* Memory limit overflow */
#if ZEND_MM_CACHE
zend_mm_free_cache(heap);
zend_mm_free_cache(heap);
#endif
HANDLE_UNBLOCK_INTERRUPTIONS();
+out_of_memory:
#if ZEND_DEBUG
zend_mm_safe_error(heap, "Out of memory (allocated %d) at %s:%d (tried to allocate %d bytes)", heap->real_size, __zend_filename, __zend_lineno, size);
#else
orig_size = ZEND_MM_BLOCK_SIZE(mm_block);
ZEND_MM_CHECK_PROTECTION(mm_block);
+ if (true_size < size) {
+ goto out_of_memory;
+ }
+
if (true_size <= orig_size) {
size_t remaining_size = orig_size - true_size;
HANDLE_BLOCK_INTERRUPTIONS();
realloc_segment:
/* segment size, size of block and size of guard block */
- if (true_size+ZEND_MM_ALIGNED_SEGMENT_SIZE+ZEND_MM_ALIGNED_HEADER_SIZE > heap->block_size) {
+ if (true_size > heap->block_size - (ZEND_MM_ALIGNED_SEGMENT_SIZE + ZEND_MM_ALIGNED_HEADER_SIZE)) {
segment_size = true_size+ZEND_MM_ALIGNED_SEGMENT_SIZE+ZEND_MM_ALIGNED_HEADER_SIZE;
segment_size = ((segment_size + (heap->block_size-1)) / heap->block_size) * heap->block_size;
} else {
}
segment_copy = (zend_mm_segment *) ((char *)mm_block - ZEND_MM_ALIGNED_SEGMENT_SIZE);
- if (heap->real_size + segment_size - segment_copy->size > heap->limit) {
+ if (segment_size < true_size ||
+ heap->real_size + segment_size - segment_copy->size > heap->limit) {
#if ZEND_MM_CACHE
zend_mm_free_cache(heap);
#endif
zend_mm_free_cache(heap);
#endif
HANDLE_UNBLOCK_INTERRUPTIONS();
+out_of_memory:
#if ZEND_DEBUG
zend_mm_safe_error(heap, "Out of memory (allocated %d) at %s:%d (tried to allocate %d bytes)", heap->real_size, __zend_filename, __zend_lineno, size);
#else