// There's a potential optimization opportunity in combining
// memsets; that would be easy for arrays, but relatively
// difficult for structures with the current code.
- const llvm::Type *SizeTy = llvm::Type::Int64Ty;
- llvm::Value *MemSet = CGF.CGM.getIntrinsic(llvm::Intrinsic::memset,
- &SizeTy, 1);
- uint64_t Size = CGF.getContext().getTypeSize(T);
-
- const llvm::Type *BP = llvm::PointerType::getUnqual(llvm::Type::Int8Ty);
- llvm::Value* DestPtr = Builder.CreateBitCast(LV.getAddress(), BP, "tmp");
- Builder.CreateCall4(MemSet, DestPtr,
- llvm::ConstantInt::get(llvm::Type::Int8Ty, 0),
- llvm::ConstantInt::get(SizeTy, Size/8),
- llvm::ConstantInt::get(llvm::Type::Int32Ty, 0));
+ CGF.EmitMemSetToZero(LV.getAddress(), T);
}
}