BasicBlock *VectorPreHeaderBB = State->CFG.PrevBB;
BasicBlock *VectorHeaderBB = VectorPreHeaderBB->getSingleSuccessor();
assert(VectorHeaderBB && "Loop preheader does not have a single successor.");
- BasicBlock *VectorLatchBB = VectorHeaderBB;
// 1. Make room to generate basic-blocks inside loop body if needed.
- VectorLatchBB = VectorHeaderBB->splitBasicBlock(
+ BasicBlock *VectorLatchBB = VectorHeaderBB->splitBasicBlock(
VectorHeaderBB->getFirstInsertionPt(), "vector.body.latch");
Loop *L = State->LI->getLoopFor(VectorHeaderBB);
L->addBasicBlockToLoop(VectorLatchBB, *State->LI);