continue;
}
+ tryAgain:
if (isa<Loc>(V)) {
if (loc::MemRegionVal* MR = dyn_cast<loc::MemRegionVal>(&V)) {
if (Summ.getArg(idx) == DoNothingByRef)
}
else {
// Nuke all other arguments passed by reference.
- // FIXME: is this necessary or correct? unbind only removes the binding.
- // We should bind it to UnknownVal explicitly. Otherwise default value
- // may be loaded.
+ // FIXME: is this necessary or correct? This handles the non-Region
+ // cases. Is it ever valid to store to these?
state = state->unbindLoc(cast<Loc>(V));
}
}
- else if (isa<nonloc::LocAsInteger>(V))
- // FIXME: is this necessary or correct? unbind only removes the binding.
- // We should bind it to UnknownVal explicitly. Otherwise default value
- // may be loaded.
- state = state->unbindLoc(cast<nonloc::LocAsInteger>(V).getLoc());
+ else if (isa<nonloc::LocAsInteger>(V)) {
+ // If we are passing a location wrapped as an integer, unwrap it and
+ // invalidate the values referred by the location.
+ V = cast<nonloc::LocAsInteger>(V).getLoc();
+ goto tryAgain;
+ }
}
// Evaluate the effect on the message receiver.
return self;
}
@end
+
+// <rdar://problem/7242015> - Invalidate values passed-by-reference
+// to functions when the pointer to the value is passed as an integer.
+void test_7242015_aux(unsigned long);
+int rdar_7242015() {
+ int x;
+ test_7242015_aux((unsigned long) &x); // no-warning
+ return x; // Previously we return and uninitialized value when
+ // using RegionStore.
+}
+