reading one of these for the first time should give experience, like
other scrolls
/* Note: if rn2(5)==0, identify all items */
if (cval == 1 && sobj->blessed && Luck > 0) ++cval;
} else cval = 1;
+ if(!objects[sobj->otyp].oc_name_known) more_experienced(0,10);
useup(sobj);
makeknown(SCR_IDENTIFY);
id:
* some damage under all potential cases.
*/
cval = bcsign(sobj);
+ if(!objects[sobj->otyp].oc_name_known) more_experienced(0,10);
useup(sobj);
makeknown(SCR_FIRE);
if(confused) {