ret <2 x i64> %shuffle
}
+define <2 x i64> @shuffle_v2i64_0z(<2 x i64> %a) {
+; SSE2-LABEL: shuffle_v2i64_0z:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorpd %xmm1, %xmm1
+; SSE2-NEXT: shufpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v2i64_0z:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorpd %xmm1, %xmm1
+; SSE3-NEXT: shufpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v2i64_0z:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorpd %xmm1, %xmm1
+; SSSE3-NEXT: shufpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v2i64_0z:
+; SSE41: # BB#0:
+; SSE41-NEXT: pxor %xmm1, %xmm1
+; SSE41-NEXT: pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+; SSE41-NEXT: retq
+;
+; AVX1-LABEL: shuffle_v2i64_0z:
+; AVX1: # BB#0:
+; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5,6,7]
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: shuffle_v2i64_0z:
+; AVX2: # BB#0:
+; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3]
+; AVX2-NEXT: retq
+ %shuffle = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> <i32 0, i32 3>
+ ret <2 x i64> %shuffle
+}
+
+define <2 x i64> @shuffle_v2i64_1z(<2 x i64> %a) {
+; SSE-LABEL: shuffle_v2i64_1z:
+; SSE: # BB#0:
+; SSE-NEXT: pxor %xmm1, %xmm1
+; SSE-NEXT: punpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v2i64_1z:
+; AVX: # BB#0:
+; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vpunpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> <i32 1, i32 3>
+ ret <2 x i64> %shuffle
+}
+
+define <2 x i64> @shuffle_v2i64_z0(<2 x i64> %a) {
+; SSE-LABEL: shuffle_v2i64_z0:
+; SSE: # BB#0:
+; SSE-NEXT: pxor %xmm1, %xmm1
+; SSE-NEXT: punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm0[0]
+; SSE-NEXT: movdqa %xmm1, %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v2i64_z0:
+; AVX: # BB#0:
+; AVX-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vpunpcklqdq {{.*#+}} xmm0 = xmm1[0],xmm0[0]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> <i32 2, i32 0>
+ ret <2 x i64> %shuffle
+}
+
+define <2 x i64> @shuffle_v2i64_z1(<2 x i64> %a) {
+; SSE2-LABEL: shuffle_v2i64_z1:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorpd %xmm1, %xmm1
+; SSE2-NEXT: shufpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSE2-NEXT: movapd %xmm1, %xmm0
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v2i64_z1:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorpd %xmm1, %xmm1
+; SSE3-NEXT: shufpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSE3-NEXT: movapd %xmm1, %xmm0
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v2i64_z1:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorpd %xmm1, %xmm1
+; SSSE3-NEXT: shufpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSSE3-NEXT: movapd %xmm1, %xmm0
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v2i64_z1:
+; SSE41: # BB#0:
+; SSE41-NEXT: pxor %xmm1, %xmm1
+; SSE41-NEXT: pblendw {{.*#+}} xmm1 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE41-NEXT: movdqa %xmm1, %xmm0
+; SSE41-NEXT: retq
+;
+; AVX1-LABEL: shuffle_v2i64_z1:
+; AVX1: # BB#0:
+; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: shuffle_v2i64_z1:
+; AVX2: # BB#0:
+; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
+; AVX2-NEXT: retq
+ %shuffle = shufflevector <2 x i64> %a, <2 x i64> zeroinitializer, <2 x i32> <i32 2, i32 1>
+ ret <2 x i64> %shuffle
+}
+
+define <2 x double> @shuffle_v2f64_0z(<2 x double> %a) {
+; SSE2-LABEL: shuffle_v2f64_0z:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorpd %xmm1, %xmm1
+; SSE2-NEXT: shufpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v2f64_0z:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorpd %xmm1, %xmm1
+; SSE3-NEXT: shufpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v2f64_0z:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorpd %xmm1, %xmm1
+; SSSE3-NEXT: shufpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v2f64_0z:
+; SSE41: # BB#0:
+; SSE41-NEXT: xorpd %xmm1, %xmm1
+; SSE41-NEXT: blendpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; SSE41-NEXT: retq
+;
+; AVX-LABEL: shuffle_v2f64_0z:
+; AVX: # BB#0:
+; AVX-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vblendpd {{.*#+}} xmm0 = xmm0[0],xmm1[1]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <2 x double> %a, <2 x double> zeroinitializer, <2 x i32> <i32 0, i32 3>
+ ret <2 x double> %shuffle
+}
+
+define <2 x double> @shuffle_v2f64_1z(<2 x double> %a) {
+; SSE-LABEL: shuffle_v2f64_1z:
+; SSE: # BB#0:
+; SSE-NEXT: xorpd %xmm1, %xmm1
+; SSE-NEXT: unpckhpd {{.*#+}} xmm0 = xmm0[1],xmm1[1]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v2f64_1z:
+; AVX: # BB#0:
+; AVX-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vunpckhpd {{.*#+}} xmm0 = xmm0[1],xmm1[1]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <2 x double> %a, <2 x double> zeroinitializer, <2 x i32> <i32 1, i32 3>
+ ret <2 x double> %shuffle
+}
+
+define <2 x double> @shuffle_v2f64_z0(<2 x double> %a) {
+; SSE-LABEL: shuffle_v2f64_z0:
+; SSE: # BB#0:
+; SSE-NEXT: xorpd %xmm1, %xmm1
+; SSE-NEXT: unpcklpd {{.*#+}} xmm1 = xmm1[0],xmm0[0]
+; SSE-NEXT: movapd %xmm1, %xmm0
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_v2f64_z0:
+; AVX: # BB#0:
+; AVX-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vunpcklpd {{.*#+}} xmm0 = xmm1[0],xmm0[0]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <2 x double> %a, <2 x double> zeroinitializer, <2 x i32> <i32 2, i32 0>
+ ret <2 x double> %shuffle
+}
+
+define <2 x double> @shuffle_v2f64_z1(<2 x double> %a) {
+; SSE2-LABEL: shuffle_v2f64_z1:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorpd %xmm1, %xmm1
+; SSE2-NEXT: shufpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSE2-NEXT: movapd %xmm1, %xmm0
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v2f64_z1:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorpd %xmm1, %xmm1
+; SSE3-NEXT: shufpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSE3-NEXT: movapd %xmm1, %xmm0
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v2f64_z1:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorpd %xmm1, %xmm1
+; SSSE3-NEXT: shufpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSSE3-NEXT: movapd %xmm1, %xmm0
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v2f64_z1:
+; SSE41: # BB#0:
+; SSE41-NEXT: xorpd %xmm1, %xmm1
+; SSE41-NEXT: blendpd {{.*#+}} xmm1 = xmm1[0],xmm0[1]
+; SSE41-NEXT: movapd %xmm1, %xmm0
+; SSE41-NEXT: retq
+;
+; AVX-LABEL: shuffle_v2f64_z1:
+; AVX: # BB#0:
+; AVX-NEXT: vxorpd %xmm1, %xmm1, %xmm1
+; AVX-NEXT: vblendpd {{.*#+}} xmm0 = xmm1[0],xmm0[1]
+; AVX-NEXT: retq
+ %shuffle = shufflevector <2 x double> %a, <2 x double> zeroinitializer, <2 x i32> <i32 2, i32 1>
+ ret <2 x double> %shuffle
+}
define <2 x i64> @insert_reg_and_zero_v2i64(i64 %a) {
; SSE-LABEL: insert_reg_and_zero_v2i64:
ret <4 x float> %shuffle
}
-define <4 x i32> @shuffle_v4i32_4zzz(i32 %i) {
-; SSE-LABEL: shuffle_v4i32_4zzz:
-; SSE: # BB#0:
-; SSE-NEXT: movd %edi, %xmm0
-; SSE-NEXT: retq
+define <4 x i32> @shuffle_v4i32_4zzz(<4 x i32> %a) {
+; SSE2-LABEL: shuffle_v4i32_4zzz:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[1,0]
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[2,3]
+; SSE2-NEXT: retq
;
-; AVX-LABEL: shuffle_v4i32_4zzz:
-; AVX: # BB#0:
-; AVX-NEXT: vmovd %edi, %xmm0
-; AVX-NEXT: retq
- %a = insertelement <4 x i32> undef, i32 %i, i32 0
+; SSE3-LABEL: shuffle_v4i32_4zzz:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorps %xmm1, %xmm1
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[1,0]
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[2,3]
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v4i32_4zzz:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[1,0]
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,2],xmm1[2,3]
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v4i32_4zzz:
+; SSE41: # BB#0:
+; SSE41-NEXT: pxor %xmm1, %xmm1
+; SSE41-NEXT: pblendw {{.*#+}} xmm1 = xmm0[0,1],xmm1[2,3,4,5,6,7]
+; SSE41-NEXT: movdqa %xmm1, %xmm0
+; SSE41-NEXT: retq
+;
+; AVX1-LABEL: shuffle_v4i32_4zzz:
+; AVX1: # BB#0:
+; AVX1-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX1-NEXT: vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7]
+; AVX1-NEXT: retq
+;
+; AVX2-LABEL: shuffle_v4i32_4zzz:
+; AVX2: # BB#0:
+; AVX2-NEXT: vpxor %xmm1, %xmm1, %xmm1
+; AVX2-NEXT: vpblendd {{.*#+}} xmm0 = xmm0[0],xmm1[1,2,3]
+; AVX2-NEXT: retq
%shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 4, i32 1, i32 2, i32 3>
ret <4 x i32> %shuffle
}
-define <4 x i32> @shuffle_v4i32_z4zz(i32 %i) {
-; SSE-LABEL: shuffle_v4i32_z4zz:
-; SSE: # BB#0:
-; SSE-NEXT: movd %edi, %xmm0
-; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
-; SSE-NEXT: retq
+define <4 x i32> @shuffle_v4i32_z4zz(<4 x i32> %a) {
+; SSE2-LABEL: shuffle_v4i32_z4zz:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0]
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0]
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v4i32_z4zz:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorps %xmm1, %xmm1
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0]
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0]
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v4i32_z4zz:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0]
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0]
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v4i32_z4zz:
+; SSE41: # BB#0:
+; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[0],zero,zero
+; SSE41-NEXT: retq
;
; AVX-LABEL: shuffle_v4i32_z4zz:
; AVX: # BB#0:
-; AVX-NEXT: vmovd %edi, %xmm0
-; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[0],zero,zero
; AVX-NEXT: retq
- %a = insertelement <4 x i32> undef, i32 %i, i32 0
%shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 2, i32 4, i32 3, i32 0>
ret <4 x i32> %shuffle
}
-define <4 x i32> @shuffle_v4i32_zz4z(i32 %i) {
-; SSE-LABEL: shuffle_v4i32_zz4z:
-; SSE: # BB#0:
-; SSE-NEXT: movd %edi, %xmm0
-; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,1,0,1]
-; SSE-NEXT: retq
+define <4 x i32> @shuffle_v4i32_zz4z(<4 x i32> %a) {
+; SSE2-LABEL: shuffle_v4i32_zz4z:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
+; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2]
+; SSE2-NEXT: movaps %xmm1, %xmm0
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v4i32_zz4z:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorps %xmm1, %xmm1
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
+; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2]
+; SSE3-NEXT: movaps %xmm1, %xmm0
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v4i32_zz4z:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
+; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,0],xmm0[0,2]
+; SSSE3-NEXT: movaps %xmm1, %xmm0
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v4i32_zz4z:
+; SSE41: # BB#0:
+; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,zero,xmm0[0],zero
+; SSE41-NEXT: retq
;
; AVX-LABEL: shuffle_v4i32_zz4z:
; AVX: # BB#0:
-; AVX-NEXT: vmovd %edi, %xmm0
-; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,0,1]
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,zero,xmm0[0],zero
; AVX-NEXT: retq
- %a = insertelement <4 x i32> undef, i32 %i, i32 0
%shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 0, i32 4, i32 0>
ret <4 x i32> %shuffle
}
-define <4 x i32> @shuffle_v4i32_zuu4(i32 %i) {
-; SSE-LABEL: shuffle_v4i32_zuu4:
-; SSE: # BB#0:
-; SSE-NEXT: movd %edi, %xmm0
-; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,1,1,0]
-; SSE-NEXT: retq
+define <4 x i32> @shuffle_v4i32_zuu4(<4 x i32> %a) {
+; SSE2-LABEL: shuffle_v4i32_zuu4:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0]
+; SSE2-NEXT: movaps %xmm1, %xmm0
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v4i32_zuu4:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorps %xmm1, %xmm1
+; SSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0]
+; SSE3-NEXT: movaps %xmm1, %xmm0
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v4i32_zuu4:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0]
+; SSSE3-NEXT: movaps %xmm1, %xmm0
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v4i32_zuu4:
+; SSE41: # BB#0:
+; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,zero,zero,xmm0[0]
+; SSE41-NEXT: retq
;
; AVX-LABEL: shuffle_v4i32_zuu4:
; AVX: # BB#0:
-; AVX-NEXT: vmovd %edi, %xmm0
-; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,1,1,0]
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,zero,zero,xmm0[0]
; AVX-NEXT: retq
- %a = insertelement <4 x i32> undef, i32 %i, i32 0
%shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 undef, i32 undef, i32 4>
ret <4 x i32> %shuffle
}
-define <4 x i32> @shuffle_v4i32_z6zz(i32 %i) {
-; SSE-LABEL: shuffle_v4i32_z6zz:
-; SSE: # BB#0:
-; SSE-NEXT: movd %edi, %xmm0
-; SSE-NEXT: pshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
-; SSE-NEXT: retq
+define <4 x i32> @shuffle_v4i32_z6zz(<4 x i32> %a) {
+; SSE2-LABEL: shuffle_v4i32_z6zz:
+; SSE2: # BB#0:
+; SSE2-NEXT: xorps %xmm1, %xmm1
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0]
+; SSE2-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3]
+; SSE2-NEXT: retq
+;
+; SSE3-LABEL: shuffle_v4i32_z6zz:
+; SSE3: # BB#0:
+; SSE3-NEXT: xorps %xmm1, %xmm1
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0]
+; SSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3]
+; SSE3-NEXT: retq
+;
+; SSSE3-LABEL: shuffle_v4i32_z6zz:
+; SSSE3: # BB#0:
+; SSSE3-NEXT: xorps %xmm1, %xmm1
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[0,0]
+; SSSE3-NEXT: shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3]
+; SSSE3-NEXT: retq
+;
+; SSE41-LABEL: shuffle_v4i32_z6zz:
+; SSE41: # BB#0:
+; SSE41-NEXT: insertps {{.*#+}} xmm0 = zero,xmm0[2],zero,zero
+; SSE41-NEXT: retq
;
; AVX-LABEL: shuffle_v4i32_z6zz:
; AVX: # BB#0:
-; AVX-NEXT: vmovd %edi, %xmm0
-; AVX-NEXT: vpshufd {{.*#+}} xmm0 = xmm0[1,0,1,1]
+; AVX-NEXT: vinsertps {{.*#+}} xmm0 = zero,xmm0[2],zero,zero
; AVX-NEXT: retq
- %a = insertelement <4 x i32> undef, i32 %i, i32 2
%shuffle = shufflevector <4 x i32> zeroinitializer, <4 x i32> %a, <4 x i32> <i32 0, i32 6, i32 2, i32 3>
ret <4 x i32> %shuffle
}