O Review current options and possibly change them.
A menu displaying the option settings will be displayed
and most can be changed by simply selecting their entry.
- Options are usually set before the game with a NETHACKOPTIONS
- environment variable, or via a config file (defaults.nh,
- NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with
- the 'O' command.
+ Options are usually set before the game with NETHACKOPTIONS
+ environment variable or via a configuration file (defaults.nh,
+ NetHack Defaults, nethack.cnf, ~/.nethackrc, etc.) rather
+ than with the 'O' command.
p Pay your shopping bill.
P Put on an accessory (ring, amulet, etc).
^P Repeat last message (subsequent ^P's repeat earlier messages).
The behavior can be varied via the msg_window option.
q Drink (quaff) something (potion, water, etc).
Q Select ammunition for quiver.
+ #quit Exit the program without saving the current game.
r Read a scroll or spellbook.
R Remove an accessory (ring, amulet, etc).
^R Redraw the screen.
s Search for secret doors and traps around you.
- S Save the game.
+ S Save the game. Also exits the program.
+ [To restore, just play again and use the same character name.]
+ [There is no "save current data but keep playing" capability.]
t Throw an object or shoot a projectile.
T Take off armor.
^T Teleport, if you are able.
x Swap wielded and secondary weapons.
X Toggle two-weapon combat.
^X Show your attributes.
+ #explore Switch to Explore Mode (aka Discovery Mode) where dying and
+ deleting the save file during restore can both be overridden.
z Zap a wand. (Use y instead of z if number_pad is -1.)
Z Cast a spell. (Use Y instead of Z if number_pad is -1.)
^Z Suspend the game. (^Y instead of ^Z if number_pad is -1.)
+ [To resume, use the shell command 'fg'.]
: Look at what is here.
; Look at what is somewhere else.
, Pick up some things.
\ Show what types of objects have been discovered.
` Show discovered types for one class of objects.
! Escape to a shell, if supported in your version and OS.
+ [To resume play, terminate the shell subprocess via 'exit'.]
# Introduces one of the "extended" commands. To get a list of
the commands you can use with "#" type "#?". The extended
commands you can use depends upon what options the game was
u Untrap a trapped object or door.
You can put a number before a command to repeat it that many times,
- as in "40." or "20s.". If you have the number_pad option set, you
+ as in "40." or "20s". If you have the number_pad option set, you
must type 'n' to prefix the count, as in "n40." or "n20s".
? help display one of several informative texts
#quit quit end the game without saving current game
S save save the game (to be continued later) and exit
-! sh escape to some SHELL (if allowed)
+ [to restore, play again and use the same character name]
+! sh escape to some SHELL (if allowed; 'exit' to resume play)
^Z suspend suspend the game (independent of your current suspend char)
+ [on UNIX(tm)-based systems, use the 'fg' command to resume]
O options set options
/ what-is tell what a map symbol represents
\ known display list of what's been discovered