AnonymousStructOrUnion = Anon;
}
+ /// \brief Determines whether this declaration represents the
+ /// injected class name.
+ ///
+ /// The injected class name in C++ is the name of the class that
+ /// appears inside the class itself. For example:
+ ///
+ /// \code
+ /// struct C {
+ /// // C is implicitly declared here as a synonym for the class name.
+ /// };
+ ///
+ /// C::C c; // same as "C c;"
+ /// \endcode
+ bool isInjectedClassName() const;
+
/// getDefinition - Returns the RecordDecl that actually defines this
/// struct/union/class. When determining whether or not a struct/union/class
/// is completely defined, one should use this method as opposed to
TagDecl::Destroy(C);
}
+bool RecordDecl::isInjectedClassName() const {
+ return isImplicit() && getDeclName() && getDeclContext()->isRecord() &&
+ cast<RecordDecl>(getDeclContext())->getDeclName() == getDeclName();
+}
+
/// completeDefinition - Notes that the definition of this type is now
/// complete.
void RecordDecl::completeDefinition(ASTContext& C) {
Record->getIdentifier(), Record);
InjectedClassName->setImplicit();
PushOnScopeChains(InjectedClassName, S);
+ assert(InjectedClassName->isInjectedClassName() &&
+ "Broken injected-class-name");
}
}
}