shopkeeper removal of trap from shop doorway yields an open door instead of
a closed one if an intact open door is present
guarantee that hostile djinn released from bottles really are hostile
+handle lava when removing or losing water walking boots
Platform- and/or Interface-Specific Fixes
-/* SCCS Id: @(#)do_wear.c 3.4 2003/11/14 */
+/* SCCS Id: @(#)do_wear.c 3.4 2004/06/30 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
break;
case WATER_WALKING_BOOTS:
if (u.uinwater) spoteffects(TRUE);
+ /* (we don't need a lava check here since boots can't be
+ put on while feet are stuck) */
break;
case SPEED_BOOTS:
/* Speed boots are still better than intrinsic speed, */
}
break;
case WATER_WALKING_BOOTS:
- if (is_pool(u.ux,u.uy) && !Levitation && !Flying &&
- !is_clinger(youmonst.data) && !context.takeoff.cancelled_don) {
- makeknown(otyp);
+ /* check for lava since fireproofed boots make it viable */
+ if ((is_pool(u.ux, u.uy) || is_lava(u.ux, u.uy)) &&
+ !Levitation && !Flying && !is_clinger(youmonst.data) &&
+ !context.takeoff.cancelled_don) {
/* make boots known in case you survive the drowning */
+ makeknown(otyp);
spoteffects(TRUE);
}
break;
err++;
} else if (u.utrap && (u.utraptype == TT_BEARTRAP ||
u.utraptype == TT_INFLOOR ||
+ u.utraptype == TT_LAVA ||
u.utraptype == TT_BURIEDBALL)) {
if (u.utraptype == TT_BEARTRAP) {
if (noisy) Your("%s is trapped!", body_part(FOOT));
- } else if (u.utraptype == TT_INFLOOR) {
+ } else if (u.utraptype == TT_INFLOOR || u.utraptype == TT_LAVA) {
if (noisy) Your("%s are stuck in the %s!",
makeplural(body_part(FOOT)),
surface(u.ux, u.uy));