// RUN: touch %T/ps4-ld.exe
// RUN: touch %T/ps4-ld.gold.exe
-// RUN: env "PATH=%T" %clang -target x86_64-scei-ps4 %s -fuse-ld=gold -### 2>&1 \
+// RUN: env "PATH=%T;%PATH%" %clang -target x86_64-scei-ps4 %s -fuse-ld=gold -### 2>&1 \
// RUN: | FileCheck --check-prefix=CHECK-PS4-GOLD %s
-// RUN: env "PATH=%T" %clang -target x86_64-scei-ps4 %s -shared -### 2>&1 \
+// RUN: env "PATH=%T;%PATH%" %clang -target x86_64-scei-ps4 %s -shared -### 2>&1 \
// RUN: | FileCheck --check-prefix=CHECK-PS4-GOLD %s
-// RUN: env "PATH=%T" %clang -target x86_64-scei-ps4 %s -### 2>&1 \
+// RUN: env "PATH=%T;%PATH%" %clang -target x86_64-scei-ps4 %s -### 2>&1 \
// RUN: | FileCheck --check-prefix=CHECK-PS4-LINKER %s
-// RUN: env "PATH=%T" %clang -target x86_64-scei-ps4 %s -fuse-ld=ps4 -### 2>&1 \
+// RUN: env "PATH=%T;%PATH%" %clang -target x86_64-scei-ps4 %s -fuse-ld=ps4 -### 2>&1 \
// RUN: | FileCheck --check-prefix=CHECK-PS4-LINKER %s
-// RUN: env "PATH=%T" %clang -target x86_64-scei-ps4 %s -shared \
+// RUN: env "PATH=%T;%PATH%" %clang -target x86_64-scei-ps4 %s -shared \
// RUN: -fuse-ld=ps4 -### 2>&1 | FileCheck --check-prefix=CHECK-PS4-LINKER %s
-// CHECK-PS4-GOLD: ps4-ld.gold.exe
-// CHECK-PS4-LINKER: ps4-ld.exe
+// FIXME: "Output\\" is hardcoded part of %T.
+// CHECK-PS4-GOLD: Output\\ps4-ld.gold.exe"
+// CHECK-PS4-LINKER: Output\\ps4-ld.exe"
config.substitutions.append( ('%llvmshlibdir', config.llvm_shlib_dir) )
config.substitutions.append( ('%pluginext', config.llvm_plugin_ext) )
+config.substitutions.append( ('%PATH%', config.environment['PATH']) )
if config.clang_examples:
config.available_features.add('examples')