boolean acceptable_tilename(int, int, const char *, const char *);
#if defined(OBTAIN_TILEMAP)
void precheck(int offset, const char *glyphtype);
-void add_tileref(int n, int glyphref, enum tilesrc src, int tile_file_entry,
+void add_tileref(int n, int glyphref, enum tilesrc src, int tile_file_entry,
const char *nam, const char *prefix);
void dump_tilerefs(FILE *fp);
void free_tilerefs(void);
tilenum++;
}
}
-
+
/* cmap A */
for (cmap = S_ndoor; cmap <= S_brdnladder; cmap++) {
i = cmap - S_ndoor;
Sprintf(tilemap[GLYPH_RIDDEN_MALE_OFF + i].name, "%s male %s", "ridden", buf);
Sprintf(tilemap[GLYPH_BODY_OFF + i].name, "%s %s", "body of", buf);
Sprintf(tilemap[GLYPH_BODY_PILETOP_OFF + i].name, "%s %s", "piletop body of", buf);
- add_tileref(tilenum, GLYPH_MON_MALE_OFF + i, monsters_file,
+ add_tileref(tilenum, GLYPH_MON_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_MON_MALE_OFF + i].name, "");
- add_tileref(tilenum, GLYPH_PET_MALE_OFF + i, monsters_file,
+ add_tileref(tilenum, GLYPH_PET_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_PET_MALE_OFF + i].name, "");
- add_tileref(tilenum, GLYPH_DETECT_MALE_OFF + i, monsters_file,
+ add_tileref(tilenum, GLYPH_DETECT_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_DETECT_MALE_OFF + i].name,"");
- add_tileref(tilenum, GLYPH_RIDDEN_MALE_OFF + i, monsters_file,
+ add_tileref(tilenum, GLYPH_RIDDEN_MALE_OFF + i, monsters_file,
file_entry, tilemap[GLYPH_RIDDEN_MALE_OFF + i].name, "");
add_tileref(corpsetile, GLYPH_BODY_OFF + i, objects_file, CORPSE,
tilemap[GLYPH_BODY_OFF + i].name, "");
#endif
lastmontile = tilenum;
tilenum++;
- file_entry++; /* non-productive, but in case something ever gets
+ file_entry++; /* non-productive, but in case something ever gets
inserted right below here ahead of objects */
/* start of objects */
precheck((GLYPH_CMAP_STONE_OFF), "stone");
tilemap[GLYPH_CMAP_STONE_OFF].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_CMAP_STONE_OFF].name,
+ Snprintf(tilemap[GLYPH_CMAP_STONE_OFF].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0),
precheck(offset + i, "walls");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[offset + i].name,
+ Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0),
precheck((GLYPH_CMAP_B_OFF + i), "cmap B");
tilemap[GLYPH_CMAP_B_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_CMAP_B_OFF + i].name,
+ Snprintf(tilemap[GLYPH_CMAP_B_OFF + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
precheck((offset + i), "zaps");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[offset + i].name,
+ Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (%d) (%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry, cmap);
for (i = 0; i < NUM_ZAP << 2; i++) {
tilemap[GLYPH_ZAP_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_ZAP_OFF + i].name,
+ Snprintf(tilemap[GLYPH_ZAP_OFF + i].name,
sizeof tilemap[0].name,
"zap %s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), (i >> 2));
precheck((GLYPH_CMAP_C_OFF + i), "cmap C");
tilemap[GLYPH_CMAP_C_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_CMAP_C_OFF + i].name,
+ Snprintf(tilemap[GLYPH_CMAP_C_OFF + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
precheck((offset + i), "swallows");
tilemap[offset + i].tilenum = swallowbase + i;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[offset + i].name,
+ Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s %s (cmap=%d)",
swallow_text[i],
mons[k].pmnames[NEUTRAL], cmap);
- add_tileref(swallowbase + i, offset + i,
+ add_tileref(swallowbase + i, offset + i,
other_file, file_entry + i,
tilemap[offset + i].name, "");
#endif
precheck((offset + i), "explosions");
tilemap[offset + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[offset + i].name,
+ Snprintf(tilemap[offset + i].name,
sizeof tilemap[0].name,
"%s (cmap=%d)",
tilename(OTH_GLYPH, file_entry, 0), cmap);
precheck((GLYPH_WARNING_OFF + i), "warnings");
tilemap[GLYPH_WARNING_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_WARNING_OFF + i].name,
+ Snprintf(tilemap[GLYPH_WARNING_OFF + i].name,
sizeof tilemap[0].name,
"%s (warn=%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry);
precheck((GLYPH_UNEXPLORED_OFF + i), "unexplored");
tilemap[GLYPH_UNEXPLORED_OFF + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_UNEXPLORED_OFF + i].name,
+ Snprintf(tilemap[GLYPH_UNEXPLORED_OFF + i].name,
sizeof tilemap[0].name,
"unexplored %s (%d)",
tilemap[GLYPH_UNEXPLORED_OFF + i].name, file_entry);
precheck(GLYPH_NOTHING + i, "nothing");
tilemap[GLYPH_NOTHING + i].tilenum = tilenum;
#if defined(OBTAIN_TILEMAP)
- Snprintf(tilemap[GLYPH_NOTHING + i].name,
+ Snprintf(tilemap[GLYPH_NOTHING + i].name,
sizeof tilemap[0].name,
" nothing %s (%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry);
tilemap[GLYPH_STATUE_OFF + i].tilenum =
tilemap[GLYPH_OBJ_OFF + STATUE].tilenum;
#ifdef OBTAIN_TILEMAP
- Snprintf(tilemap[GLYPH_STATUE_OFF + i].name,
+ Snprintf(tilemap[GLYPH_STATUE_OFF + i].name,
sizeof tilemap[0].name,
"%s (%d)",
tilename(OTH_GLYPH, file_entry, 0), file_entry);