class StoreManager {
protected:
ValueManager &ValMgr;
+ GRStateManager &StateMgr;
/// MRMgr - Manages region objects associated with this StoreManager.
MemRegionManager &MRMgr;
- StoreManager(ValueManager &valMgr)
- : ValMgr(valMgr), MRMgr(ValMgr.getRegionManager()) {}
+ StoreManager(GRStateManager &stateMgr);
+protected:
+ virtual const GRState* AddRegionView(const GRState* St,
+ const MemRegion* View,
+ const MemRegion* Base) {
+ return St;
+ }
+
public:
virtual ~StoreManager() {}
/// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
/// a MemRegion* to a specific location type. 'R' is the region being
/// casted and 'CastToTy' the result type of the cast.
- virtual CastResult CastRegion(const GRState* state, const MemRegion* R,
- QualType CastToTy) = 0;
+ CastResult CastRegion(const GRState* state, const MemRegion* R,
+ QualType CastToTy);
/// EvalBinOp - Perform pointer arithmetic.
virtual SVal EvalBinOp(BinaryOperator::Opcode Op, Loc L, NonLoc R) {
class VISIBILITY_HIDDEN BasicStoreManager : public StoreManager {
BindingsTy::Factory VBFactory;
- GRStateManager& StateMgr;
const MemRegion* SelfRegion;
public:
BasicStoreManager(GRStateManager& mgr)
- : StoreManager(mgr.getValueManager()),
+ : StoreManager(mgr),
VBFactory(mgr.getAllocator()),
- StateMgr(mgr),
SelfRegion(0) {}
~BasicStoreManager() {}
/// conversions between arrays and pointers.
SVal ArrayToPointer(Loc Array) { return Array; }
- /// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
- /// a MemRegion* to a specific location type. 'R' is the region being
- /// casted and 'CastToTy' the result type of the cast.
- CastResult CastRegion(const GRState* state, const MemRegion* R,
- QualType CastToTy);
-
/// getSelfRegion - Returns the region for the 'self' (Objective-C) or
/// 'this' object (C++). When used when analyzing a normal function this
/// method returns NULL.
return UnknownVal();
}
-
-/// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
-/// a MemRegion* to a specific location type. 'R' is the region being
-/// casted and 'CastToTy' the result type of the cast.
-StoreManager::CastResult
-BasicStoreManager::CastRegion(const GRState* state, const MemRegion* R,
- QualType CastToTy) {
-
- // Return the same region if the region types are compatible.
- if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
- ASTContext& Ctx = StateMgr.getContext();
- QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
- QualType Tb = Ctx.getCanonicalType(CastToTy);
-
- if (Ta == Tb)
- return CastResult(state, R);
- }
- return CastResult(state, MRMgr.getTypedViewRegion(CastToTy, R));
-}
-
SVal BasicStoreManager::getLValueField(const GRState* St, SVal Base,
const FieldDecl* D) {
RegionBindingsTy::Factory RBFactory;
RegionViews::Factory RVFactory;
- GRStateManager& StateMgr;
const MemRegion* SelfRegion;
const ImplicitParamDecl *SelfDecl;
public:
RegionStoreManager(GRStateManager& mgr)
- : StoreManager(mgr.getValueManager()),
+ : StoreManager(mgr),
RBFactory(mgr.getAllocator()),
RVFactory(mgr.getAllocator()),
- StateMgr(mgr), SelfRegion(0), SelfDecl(0) {
+ SelfRegion(0), SelfDecl(0) {
if (const ObjCMethodDecl* MD =
dyn_cast<ObjCMethodDecl>(&StateMgr.getCodeDecl()))
SelfDecl = MD->getSelfDecl();
/// casts from arrays to pointers.
SVal ArrayToPointer(Loc Array);
- /// CastRegion - Used by GRExprEngine::VisitCast to handle casts from
- /// a MemRegion* to a specific location type. 'R' is the region being
- /// casted and 'CastToTy' the result type of the cast.
- CastResult CastRegion(const GRState* state, const MemRegion* R,
- QualType CastToTy);
-
SVal EvalBinOp(BinaryOperator::Opcode Op, Loc L, NonLoc R);
/// The high level logic for this method is this:
return loc::MemRegionVal(ER);
}
-StoreManager::CastResult
-RegionStoreManager::CastRegion(const GRState* state, const MemRegion* R,
- QualType CastToTy) {
-
- // Return the same region if the region types are compatible.
- if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
- ASTContext& Ctx = StateMgr.getContext();
- QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
- QualType Tb = Ctx.getCanonicalType(CastToTy);
-
- if (Ta == Tb)
- return CastResult(state, R);
- }
-
- // FIXME: We should handle the case when we are casting *back* to a
- // previous type. For example:
- //
- // void* x = ...;
- // char* y = (char*) x;
- // void* z = (void*) y; // <-- we should get the same region that is
- // bound to 'x'
- const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
- return CastResult(AddRegionView(state, ViewR, R), ViewR);
-}
-
SVal RegionStoreManager::EvalBinOp(BinaryOperator::Opcode Op, Loc L, NonLoc R) {
// Assume the base location is MemRegionVal(ElementRegion).
if (!isa<loc::MemRegionVal>(L))
--- /dev/null
+//== Store.cpp - Interface for maps from Locations to Values ----*- C++ -*--==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file defined the types Store and StoreManager.
+//
+//===----------------------------------------------------------------------===//
+
+#include "clang/Analysis/PathSensitive/Store.h"
+#include "clang/Analysis/PathSensitive/GRState.h"
+
+using namespace clang;
+
+StoreManager::StoreManager(GRStateManager &stateMgr)
+ : ValMgr(stateMgr.getValueManager()),
+ StateMgr(stateMgr),
+ MRMgr(ValMgr.getRegionManager()) {}
+
+StoreManager::CastResult
+StoreManager::CastRegion(const GRState* state, const MemRegion* R,
+ QualType CastToTy) {
+
+ // Return the same region if the region types are compatible.
+ if (const TypedRegion* TR = dyn_cast<TypedRegion>(R)) {
+ ASTContext& Ctx = StateMgr.getContext();
+ QualType Ta = Ctx.getCanonicalType(TR->getLValueType(Ctx));
+ QualType Tb = Ctx.getCanonicalType(CastToTy);
+
+ if (Ta == Tb)
+ return CastResult(state, R);
+ }
+
+ // FIXME: We should handle the case when we are casting *back* to a
+ // previous type. For example:
+ //
+ // void* x = ...;
+ // char* y = (char*) x;
+ // void* z = (void*) y; // <-- we should get the same region that is
+ // bound to 'x'
+ const MemRegion* ViewR = MRMgr.getTypedViewRegion(CastToTy, R);
+ return CastResult(AddRegionView(state, ViewR, R), ViewR);
+}