uint16_t ReservedVGPRCount = 0;
// Fixed SGPR number used to hold wave scratch offset for entire kernel
- // execution, or uint16_t(-1) if the register is not used or not known.
+ // execution, or std::numeric_limits<uint16_t>::max() if the register is not
+ // used or not known.
uint16_t DebuggerWavefrontPrivateSegmentOffsetSGPR =
std::numeric_limits<uint16_t>::max();
// Fixed SGPR number of the first 4 SGPRs used to hold scratch V# for entire
- // kernel execution, or uint16_t(-1) if the register is not used or not
- // known.
+ // kernel execution, or std::numeric_limits<uint16_t>::max() if the register
+ // is not used or not known.
uint16_t DebuggerPrivateSegmentBufferSGPR =
std::numeric_limits<uint16_t>::max();