CharUnits RegionSize = CharUnits::fromQuantity(CI->getValue().getSExtValue());
CharUnits TypeSize = C.getASTContext().getTypeSizeInChars(ToPointeeTy);
+
+ // void, and a few other un-sizeable types
+ if (TypeSize.isZero())
+ return;
+
if (RegionSize % TypeSize != 0) {
if (ExplodedNode *N = C.GenerateSink()) {
if (!BT)
void PR7217() {
int *buf = malloc(2); // expected-warning{{Cast a region whose size is not a multiple of the destination type size.}}
buf[1] = 'c'; // not crash
+}
+
+void mallocCastToVoid() {
+ void *p = malloc(2);
+ const void *cp = p; // not crash
+ free(p);
+}
+void mallocCastToFP() {
+ void *p = malloc(2);
+ void (*fp)() = p; // not crash
+ free(p);
}
+
// This tests that malloc() buffers are undefined by default
char mallocGarbage () {
char *buf = malloc(2);