return (vector float)__builtin_vsx_lxvw4x(__a, __b);
}
+static __inline__ vector float __ATTRS_o_ai vec_vsx_ld(int __a,
+ const float *__b) {
+ return (vector float)__builtin_vsx_lxvw4x(__a, __b);
+}
+
static __inline__ vector signed long long __ATTRS_o_ai
vec_vsx_ld(int __a, const vector signed long long *__b) {
return (vector signed long long)__builtin_vsx_lxvd2x(__a, __b);
__builtin_vsx_stxvw4x((vector int)__a, __b, __c);
}
+static __inline__ void __ATTRS_o_ai vec_vsx_st(vector float __a, int __b,
+ float *__c) {
+ __builtin_vsx_stxvw4x((vector int)__a, __b, __c);
+}
+
static __inline__ void __ATTRS_o_ai vec_vsx_st(vector signed long long __a,
int __b,
vector signed long long *__c) {
vector unsigned long long vull = { 1447LL, 2894LL };
vector signed short vss = { -1, 2, -3, 4, -5, 6, -7, 8 };
vector unsigned short vus = { 0, 1, 2, 3, 4, 5, 6, 7 };
+float f = 12.34;
double d = 23.4;
signed char sc = -128;
unsigned char uc = 1;
vector signed char res_vsc;
vector unsigned char res_vuc;
+float res_f;
double res_d;
signed int res_si;
unsigned int res_ui;
res_vf = vec_vsx_ld (0, &vf);
// CHECK: @llvm.ppc.vsx.lxvw4x
+// CHECK-LE: @llvm.ppc.vsx.lxvw4x
+
+ res_vf = vec_vsx_ld (0, &f);
+// CHECK: @llvm.ppc.vsx.lxvw4x
// CHECK-LE: @llvm.ppc.vsx.lxvw4x
res_vsll = vec_vsx_ld(0, &vsll);
vec_vsx_st(vf, 0, &res_vf);
// CHECK: @llvm.ppc.vsx.stxvw4x
+// CHECK-LE: @llvm.ppc.vsx.stxvw4x
+
+ vec_vsx_st(vf, 0, &res_f);
+// CHECK: @llvm.ppc.vsx.stxvw4x
// CHECK-LE: @llvm.ppc.vsx.stxvw4x
vec_vsx_st(vsll, 0, &res_vsll);