Flipping arf on and off too often is hurting some clips.
This change makes no difference for 50-75% of our test
clips but helps some by a big margin. (eg. std-hd crew
by 6% and one of the YT and YT-hd clips by 14%)
Average improvements for 2 pass, speed 2 (psnr,ssim)
are as follows:-
derf 0.165%, 0.210%
yt 1.210%, 1.464%
yt-hd 1.189%, 1.471%
std-hd 1.031%, 0.886%
Change-Id: I121fe66cfb4a62d384b23b484a7d648789641969
(i >= MIN_GF_INTERVAL) &&
// for real scene cuts (not forced kfs) dont allow arf very near kf.
(rc->next_key_frame_forced ||
- (i <= (rc->frames_to_key - MIN_GF_INTERVAL))) &&
- ((next_frame.pcnt_inter > 0.75) ||
- (next_frame.pcnt_second_ref > 0.5)) &&
- ((mv_in_out_accumulator / (double)i > -0.2) ||
- (mv_in_out_accumulator > -2.0)) &&
- (boost_score > 100)) {
-
+ (i <= (rc->frames_to_key - MIN_GF_INTERVAL)))) {
// Alternative boost calculation for alt ref
rc->gfu_boost = calc_arf_boost(cpi, 0, (i - 1), (i - 1), &f_boost,
&b_boost);