return 0;
}
+
+ // Internal function that supports FileRef::create().
+ // This looks redundant, but necessary in order not to change the previous
+ // behavior of FileRef::create().
+
+ File* createInternal(FileName fileName, bool readAudioProperties,
+ AudioProperties::ReadStyle audioPropertiesStyle)
+ {
+ File *file = detectByResolvers(fileName, readAudioProperties, audioPropertiesStyle);
+ if(file)
+ return file;
+
+#ifdef _WIN32
+ const String s = fileName.toString();
+#else
+ const String s(fileName);
+#endif
+
+ String ext;
+ const int pos = s.rfind(".");
+ if(pos != -1)
+ ext = s.substr(pos + 1).upper();
+
+ if(ext.isEmpty())
+ return 0;
+
+ if(ext == "MP3")
+ return new MPEG::File(fileName, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
+ if(ext == "OGG")
+ return new Ogg::Vorbis::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "OGA") {
+ /* .oga can be any audio in the Ogg container. First try FLAC, then Vorbis. */
+ File *file = new Ogg::FLAC::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(file->isValid())
+ return file;
+ delete file;
+ return new Ogg::Vorbis::File(fileName, readAudioProperties, audioPropertiesStyle);
+ }
+ if(ext == "FLAC")
+ return new FLAC::File(fileName, ID3v2::FrameFactory::instance(), readAudioProperties, audioPropertiesStyle);
+ if(ext == "MPC")
+ return new MPC::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "WV")
+ return new WavPack::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "SPX")
+ return new Ogg::Speex::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "OPUS")
+ return new Ogg::Opus::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "TTA")
+ return new TrueAudio::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "M4A" || ext == "M4R" || ext == "M4B" || ext == "M4P" || ext == "MP4" || ext == "3G2" || ext == "M4V")
+ return new MP4::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "WMA" || ext == "ASF")
+ return new ASF::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "AIF" || ext == "AIFF" || ext == "AFC" || ext == "AIFC")
+ return new RIFF::AIFF::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "WAV")
+ return new RIFF::WAV::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "APE")
+ return new APE::File(fileName, readAudioProperties, audioPropertiesStyle);
+ // module, nst and wow are possible but uncommon extensions
+ if(ext == "MOD" || ext == "MODULE" || ext == "NST" || ext == "WOW")
+ return new Mod::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "S3M")
+ return new S3M::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "IT")
+ return new IT::File(fileName, readAudioProperties, audioPropertiesStyle);
+ if(ext == "XM")
+ return new XM::File(fileName, readAudioProperties, audioPropertiesStyle);
+
+ return 0;
+ }
}
class FileRef::FileRefPrivate : public RefCounter
File *FileRef::create(FileName fileName, bool readAudioProperties,
AudioProperties::ReadStyle audioPropertiesStyle) // static
{
- return 0;
+ return createInternal(fileName, readAudioProperties, audioPropertiesStyle);
}
////////////////////////////////////////////////////////////////////////////////