int maxTapes; /* number of tapes (Knuth's T) */
int tapeRange; /* maxTapes-1 (Knuth's P) */
MemoryContext sortcontext; /* memory context holding most sort data */
- MemoryContext tuplecontext; /* memory context holding tuple data */
+ MemoryContext tuplecontext; /* sub-context of sortcontext for tuple data */
LogicalTapeSet *tapeset; /* logtape.c object for tapes in a temp file */
/*
}
/*
- * Reset tuple memory, now that no caller tuples are needed in memory.
- * This prevents fragmentation.
+ * Reset tuple memory. We've freed all of the tuples that we previously
+ * allocated, but AllocSetFree will have put those chunks of memory on
+ * particular free lists, bucketed by size class. Thus, although all of
+ * that memory is free, it is effectively fragmented. Resetting the
+ * context gets us out from under that problem.
*/
MemoryContextReset(state->tuplecontext);
* allocated slots. However, though slots and tuple memory is in balance
* following the last grow_memtuples() call, that's predicated on the observed
* average tuple size for the "final" grow_memtuples() call, which includes
- * palloc overhead.
+ * palloc overhead. During the final merge pass, where we will arrange to
+ * squeeze out the palloc overhead, we might need more slots in the memtuples
+ * array.
*
- * This will perform an actual final grow_memtuples() call without any palloc()
- * overhead, rebalancing the use of memory between slots and tuples.
+ * To make that happen, arrange for the amount of remaining memory to be
+ * exactly equal to the palloc overhead multiplied by the current size of
+ * the memtuples array, force the grow_memtuples flag back to true (it's
+ * probably but not necessarily false on entry to this routine), and then
+ * call grow_memtuples. This simulates loading enough tuples to fill the
+ * whole memtuples array and then having some space left over because of the
+ * elided palloc overhead. We expect that grow_memtuples() will conclude that
+ * it can't double the size of the memtuples array but that it can increase
+ * it by some percentage; but if it does decide to double it, that just means
+ * that we've never managed to use many slots in the memtuples array, in which
+ * case doubling it shouldn't hurt anything anyway.
*/
static void
batchmemtuples(Tuplesortstate *state)