// If both operands are constants, see if the constants are inverse bitmasks.
Constant *AC, *BC;
if (match(A, m_Constant(AC)) && match(B, m_Constant(BC)) &&
- areInverseVectorBitmasks(AC, BC))
- return ConstantExpr::getTrunc(AC, CmpInst::makeCmpResultType(Ty));
+ areInverseVectorBitmasks(AC, BC)) {
+ return Builder.CreateZExtOrTrunc(AC, CmpInst::makeCmpResultType(Ty));
+ }
// If both operands are xor'd with constants using the same sexted boolean
// operand, see if the constants are inverse bitmasks.
%or = or i1 %and, %x_inv
ret i1 %or
}
+
+; The constant vectors are inverses. Make sure we can turn this into a select without crashing trying to truncate the constant to 16xi1.
+define <16 x i1> @test51(<16 x i1> %arg, <16 x i1> %arg1) {
+; CHECK-LABEL: @test51(
+; CHECK-NEXT: [[TMP1:%.*]] = shufflevector <16 x i1> [[ARG:%.*]], <16 x i1> [[ARG1:%.*]], <16 x i32> <i32 0, i32 1, i32 2, i32 3, i32 20, i32 5, i32 6, i32 23, i32 24, i32 9, i32 10, i32 27, i32 28, i32 29, i32 30, i32 31>
+; CHECK-NEXT: ret <16 x i1> [[TMP1]]
+;
+ %tmp = and <16 x i1> %arg, <i1 true, i1 true, i1 true, i1 true, i1 false, i1 true, i1 true, i1 false, i1 false, i1 true, i1 true, i1 false, i1 false, i1 false, i1 false, i1 false>
+ %tmp2 = and <16 x i1> %arg1, <i1 false, i1 false, i1 false, i1 false, i1 true, i1 false, i1 false, i1 true, i1 true, i1 false, i1 false, i1 true, i1 true, i1 true, i1 true, i1 true>
+ %tmp3 = or <16 x i1> %tmp, %tmp2
+ ret <16 x i1> %tmp3
+}