CGBlockInfo::CGBlockInfo(const BlockExpr *blockExpr, const char *N)
: Name(N), CXXThisIndex(0), CanBeGlobal(false), NeedsCopyDispose(false),
- HasCXXObject(false), HasWeakBlockVariable(false),
- StructureType(0), Block(blockExpr) {
+ HasCXXObject(false), StructureType(0), Block(blockExpr) {
// Skip asm prefix, if any.
if (Name && Name[0] == '\01')
// We have to copy/dispose of the __block reference.
info.NeedsCopyDispose = true;
- // Also note that it's weak for GC purposes.
- if (variable->getType().isObjCGCWeak())
- info.HasWeakBlockVariable = true;
-
// Just use void* instead of a pointer to the byref type.
QualType byRefPtrTy = C.VoidPtrTy;
Builder.CreateBitCast(blockAddr,
ConvertType(blockInfo.getBlockExpr()->getType()));
- // We must call objc_read_weak on the block literal itself if it closes
- // on any __weak __block variables. For some reason.
- if (blockInfo.HasWeakBlockVariable) {
- const llvm::Type *OrigTy = result->getType();
-
- // Must cast argument to id*
- const llvm::Type *ObjectPtrTy =
- ConvertType(CGM.getContext().getObjCIdType());
- const llvm::Type *PtrObjectPtrTy =
- llvm::PointerType::getUnqual(ObjectPtrTy);
- result = Builder.CreateBitCast(result, PtrObjectPtrTy);
- result = CGM.getObjCRuntime().EmitObjCWeakRead(*this, result);
-
- // Cast back to the original type.
- result = Builder.CreateBitCast(result, OrigTy);
- }
return result;
}
-// RUN: %clang_cc1 -fblocks -fobjc-gc -triple x86_64-apple-darwin -S %s -o %t-64.s
-// RUN: FileCheck -check-prefix LP64 --input-file=%t-64.s %s
-// RUN: %clang_cc1 -fblocks -fobjc-gc -triple i386-apple-darwin -S %s -o %t-32.s
-// RUN: FileCheck -check-prefix LP32 --input-file=%t-32.s %s
+// RUN: %clang_cc1 -fblocks -fobjc-gc -triple x86_64-apple-darwin -emit-llvm %s -o - | FileCheck -check-prefix LP64 %s
+// RUN: %clang_cc1 -fblocks -fobjc-gc -triple i386-apple-darwin -emit-llvm %s -o - | FileCheck -check-prefix LP64 %s
@interface MyView
- (void)MyView_sharedInit;
}
@end
-// CHECK-LP64: callq _objc_read_weak
-// CHECK-LP64: callq _objc_read_weak
-
-// CHECK-LP32: calll L_objc_read_weak
-// CHECK-LP32: calll L_objc_read_weak
+// CHECK-LP64: call i8* @objc_read_weak
+// CHECK-LP32: call i8* @objc_read_weak