-//===-- AArch64BranchRelaxation.cpp - AArch64 branch relaxation -----------===//
+//===-- BranchRelaxation.cpp ----------------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
//
//===----------------------------------------------------------------------===//
-#include "AArch64.h"
-#include "AArch64InstrInfo.h"
-#include "AArch64MachineFunctionInfo.h"
-#include "AArch64Subtarget.h"
+#include "llvm/CodeGen/Passes.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
+#include "llvm/Target/TargetInstrInfo.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
#include "llvm/Support/Debug.h"
-#include "llvm/Support/ErrorHandling.h"
#include "llvm/Support/Format.h"
#include "llvm/Support/raw_ostream.h"
+
using namespace llvm;
-#define DEBUG_TYPE "aarch64-branch-relax"
+#define DEBUG_TYPE "branch-relaxation"
STATISTIC(NumSplit, "Number of basic blocks split");
STATISTIC(NumConditionalRelaxed, "Number of conditional branches relaxed");
-namespace llvm {
-void initializeAArch64BranchRelaxationPass(PassRegistry &);
-}
-
-#define AARCH64_BR_RELAX_NAME "AArch64 branch relaxation pass"
+#define BRANCH_RELAX_NAME "Branch relaxation pass"
namespace {
-class AArch64BranchRelaxation : public MachineFunctionPass {
+class BranchRelaxation : public MachineFunctionPass {
/// BasicBlockInfo - Information about the offset and size of a single
/// basic block.
struct BasicBlockInfo {
SmallVector<BasicBlockInfo, 16> BlockInfo;
MachineFunction *MF;
- const AArch64InstrInfo *TII;
+ const TargetInstrInfo *TII;
bool relaxBranchInstructions();
void scanFunction();
bool isBlockInRange(const MachineInstr &MI, const MachineBasicBlock &BB) const;
bool fixupConditionalBranch(MachineInstr &MI);
- void computeBlockSize(const MachineBasicBlock &MBB);
+ uint64_t computeBlockSize(const MachineBasicBlock &MBB) const;
unsigned getInstrOffset(const MachineInstr &MI) const;
void dumpBBs();
void verify();
public:
static char ID;
- AArch64BranchRelaxation() : MachineFunctionPass(ID) {
- initializeAArch64BranchRelaxationPass(*PassRegistry::getPassRegistry());
- }
+ BranchRelaxation() : MachineFunctionPass(ID) { }
bool runOnMachineFunction(MachineFunction &MF) override;
- StringRef getPassName() const override { return AARCH64_BR_RELAX_NAME; }
+ StringRef getPassName() const override {
+ return BRANCH_RELAX_NAME;
+ }
};
-char AArch64BranchRelaxation::ID = 0;
+
}
-INITIALIZE_PASS(AArch64BranchRelaxation, "aarch64-branch-relax",
- AARCH64_BR_RELAX_NAME, false, false)
+char BranchRelaxation::ID = 0;
+char &llvm::BranchRelaxationPassID = BranchRelaxation::ID;
+
+INITIALIZE_PASS(BranchRelaxation, DEBUG_TYPE, BRANCH_RELAX_NAME, false, false)
/// verify - check BBOffsets, BBSizes, alignment of islands
-void AArch64BranchRelaxation::verify() {
+void BranchRelaxation::verify() {
#ifndef NDEBUG
unsigned PrevNum = MF->begin()->getNumber();
for (MachineBasicBlock &MBB : *MF) {
}
/// print block size and offset information - debugging
-void AArch64BranchRelaxation::dumpBBs() {
+void BranchRelaxation::dumpBBs() {
for (auto &MBB : *MF) {
const BasicBlockInfo &BBI = BlockInfo[MBB.getNumber()];
dbgs() << format("BB#%u\toffset=%08x\t", MBB.getNumber(), BBI.Offset)
/// scanFunction - Do the initial scan of the function, building up
/// information about each block.
-void AArch64BranchRelaxation::scanFunction() {
+void BranchRelaxation::scanFunction() {
BlockInfo.clear();
BlockInfo.resize(MF->getNumBlockIDs());
// alignment assumptions, as we don't know for sure the size of any
// instructions in the inline assembly.
for (MachineBasicBlock &MBB : *MF)
- computeBlockSize(MBB);
+ BlockInfo[MBB.getNumber()].Size = computeBlockSize(MBB);
// Compute block offsets and known bits.
adjustBlockOffsets(*MF->begin());
}
/// computeBlockSize - Compute the size for MBB.
-/// This function updates BlockInfo directly.
-void AArch64BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) {
- unsigned Size = 0;
+uint64_t BranchRelaxation::computeBlockSize(const MachineBasicBlock &MBB) const {
+ uint64_t Size = 0;
for (const MachineInstr &MI : MBB)
Size += TII->getInstSizeInBytes(MI);
- BlockInfo[MBB.getNumber()].Size = Size;
+ return Size;
}
/// getInstrOffset - Return the current offset of the specified machine
/// instruction from the start of the function. This offset changes as stuff is
/// moved around inside the function.
-unsigned AArch64BranchRelaxation::getInstrOffset(const MachineInstr &MI) const {
+unsigned BranchRelaxation::getInstrOffset(const MachineInstr &MI) const {
const MachineBasicBlock *MBB = MI.getParent();
// The offset is composed of two things: the sum of the sizes of all MBB's
return Offset;
}
-void AArch64BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) {
+void BranchRelaxation::adjustBlockOffsets(MachineBasicBlock &Start) {
unsigned PrevNum = Start.getNumber();
for (auto &MBB : make_range(MachineFunction::iterator(Start), MF->end())) {
unsigned Num = MBB.getNumber();
/// NOTE: Successor list of the original BB is out of date after this function,
/// and must be updated by the caller! Other transforms follow using this
/// utility function, so no point updating now rather than waiting.
-MachineBasicBlock *
-AArch64BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI) {
+MachineBasicBlock *BranchRelaxation::splitBlockBeforeInstr(MachineInstr &MI) {
MachineBasicBlock *OrigBB = MI.getParent();
// Create a new MBB for the code after the OrigBB.
// the new jump we added. (It should be possible to do this without
// recounting everything, but it's very confusing, and this is rarely
// executed.)
- computeBlockSize(*OrigBB);
+ BlockInfo[OrigBB->getNumber()].Size = computeBlockSize(*OrigBB);
- // Figure out how large the NewMBB is. As the second half of the original
+ // Figure out how large the NewMBB is. As the second half of the original
// block, it may contain a tablejump.
- computeBlockSize(*NewBB);
+ BlockInfo[NewBB->getNumber()].Size = computeBlockSize(*NewBB);
// All BBOffsets following these blocks must be modified.
adjustBlockOffsets(*OrigBB);
/// isBlockInRange - Returns true if the distance between specific MI and
/// specific BB can fit in MI's displacement field.
-bool AArch64BranchRelaxation::isBlockInRange(
+bool BranchRelaxation::isBlockInRange(
const MachineInstr &MI, const MachineBasicBlock &DestBB) const {
int64_t BrOffset = getInstrOffset(MI);
int64_t DestOffset = BlockInfo[DestBB.getNumber()].Offset;
/// fixupConditionalBranch - Fix up a conditional branch whose destination is
/// too far away to fit in its displacement field. It is converted to an inverse
/// conditional branch + an unconditional branch to the destination.
-bool AArch64BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) {
+bool BranchRelaxation::fixupConditionalBranch(MachineInstr &MI) {
DebugLoc DL = MI.getDebugLoc();
MachineBasicBlock *MBB = MI.getParent();
MachineBasicBlock *TBB = nullptr, *FBB = nullptr;
return true;
}
-bool AArch64BranchRelaxation::relaxBranchInstructions() {
+bool BranchRelaxation::relaxBranchInstructions() {
bool Changed = false;
// Relaxing branches involves creating new basic blocks, so re-eval
// end() for termination.
if (J == MBB.end())
continue;
+
MachineBasicBlock::iterator Next;
for (MachineBasicBlock::iterator J = MBB.getFirstTerminator();
J != MBB.end(); J = Next) {
// This may have modified all of the terminators, so start over.
Next = MBB.getFirstTerminator();
}
-
}
}
}
return Changed;
}
-bool AArch64BranchRelaxation::runOnMachineFunction(MachineFunction &mf) {
+bool BranchRelaxation::runOnMachineFunction(MachineFunction &mf) {
MF = &mf;
- DEBUG(dbgs() << "***** AArch64BranchRelaxation *****\n");
+ DEBUG(dbgs() << "***** BranchRelaxation *****\n");
- TII = MF->getSubtarget<AArch64Subtarget>().getInstrInfo();
+ TII = MF->getSubtarget().getInstrInfo();
// Renumber all of the machine basic blocks in the function, guaranteeing that
// the numbers agree with the position of the block in the function.
return MadeChange;
}
-
-/// Returns an instance of the AArch64 Branch Relaxation pass.
-FunctionPass *llvm::createAArch64BranchRelaxation() {
- return new AArch64BranchRelaxation();
-}