#ifndef CLANG_DRIVER_TYPES_H_
#define CLANG_DRIVER_TYPES_H_
+#include "clang/Driver/Phases.h"
+
namespace clang {
namespace driver {
namespace types {
/// specified type name.
ID lookupTypeForTypeSpecifier(const char *Name);
+ /// getNumCompilationPhases - Return the complete number of phases
+ /// to be done for this type.
+ unsigned getNumCompilationPhases(ID Id);
+
+ /// getCompilationPhase - Return the \args N th compilation phase to
+ /// be done for this type.
+ phases::ID getCompilationPhase(ID Id, unsigned N);
+
} // end namespace types
} // end namespace driver
} // end namespace clang
return TY_INVALID;
}
+
+// FIXME: Why don't we just put this list in the defs file, eh.
+
+unsigned types::getNumCompilationPhases(ID Id) {
+ if (Id == TY_Object)
+ return 1;
+
+ unsigned N = 0;
+ if (getPreprocessedType(Id) != TY_INVALID)
+ N += 1;
+
+ if (onlyAssembleType(Id))
+ return N + 2; // assemble, link
+ if (onlyPrecompileType(Id))
+ return N + 1; // precompile
+
+ return N + 3; // compile, assemble, link
+}
+
+phases::ID types::getCompilationPhase(ID Id, unsigned N) {
+ assert(N < getNumCompilationPhases(Id) && "Invalid index.");
+
+ if (Id == TY_Object)
+ return phases::Link;
+
+ if (getPreprocessedType(Id) != TY_INVALID) {
+ if (N == 0)
+ return phases::Preprocess;
+ --N;
+ }
+
+ if (onlyAssembleType(Id))
+ return N == 0 ? phases::Assemble : phases::Link;
+
+ if (onlyPrecompileType(Id))
+ return phases::Precompile;
+
+ if (N == 0)
+ return phases::Compile;
+ if (N == 1)
+ return phases::Assemble;
+
+ return phases::Link;
+}