#include "llvm/ADT/DenseMap.h"
#include "llvm/ADT/MapVector.h"
#include "llvm/ADT/STLExtras.h"
-#include "llvm/ADT/StringSwitch.h"
#include "llvm/Analysis/CFG.h"
#include "llvm/Analysis/EHPersonalities.h"
#include "llvm/CodeGen/MachineBasicBlock.h"
}
private:
- void promoteEHPersonality(Function &F);
void insertPHIStores(PHINode *OriginalPHI, AllocaInst *SpillSlot);
void
insertPHIStore(BasicBlock *PredBlock, Value *PredVal, AllocaInst *SpillSlot,
return FuncInfo.ClrEHUnwindMap.size() - 1;
}
-static Value *getStackGuardEHPersonality(Value *Pers) {
- Function *F =
- Pers ? dyn_cast<Function>(Pers->stripPointerCasts()) : nullptr;
- if (!F)
- return nullptr;
-
- // TODO(etienneb): Upgrade exception handlers when they are working.
- StringRef NewName = llvm::StringSwitch<StringRef>(F->getName())
- .Case("_except_handler3", "_except_handler4")
- .Default("");
- if (NewName.empty())
- return nullptr;
-
- Module *M = F->getParent();
- return M->getOrInsertFunction("_except_handler4", F->getFunctionType(),
- F->getAttributes());
-}
-
-void WinEHPrepare::promoteEHPersonality(Function &F) {
- // Promote the exception handler when stack protection is activated.
- if (!F.hasFnAttribute(Attribute::StackProtect) &&
- !F.hasFnAttribute(Attribute::StackProtectReq) &&
- !F.hasFnAttribute(Attribute::StackProtectStrong))
- return;
-
- if (Value *PersonalityFn = F.getPersonalityFn()) {
- if (Value *Personality = getStackGuardEHPersonality(PersonalityFn)) {
- Function* PromotedFn = cast<Function>(Personality);
- F.setPersonalityFn(PromotedFn);
- }
- }
-}
-
void llvm::calculateClrEHStateNumbers(const Function *Fn,
WinEHFuncInfo &FuncInfo) {
// Return if it's already been done.
}
bool WinEHPrepare::prepareExplicitEH(Function &F) {
- // When stack-protector is present, some exception handlers need to be
- // promoted to a compatible handlers.
- promoteEHPersonality(F);
-
// Remove unreachable blocks. It is not valuable to assign them a color and
// their existence can trick us into thinking values are alive when they are
// not.