crashes for 'A' above were downgraded to impossible "cursed without otmp"
wizhelp: ^O is #overview in wizard mode too; #wizwhere shows dungeon layout
wishing for tins sometimes yielded a tin wand
+replace the fix for preventing putting on a helm of opposite alignment from
+ causing wielded Excalibur from blasting hero twice
Platform- and/or Interface-Specific Fixes
bane = bane_applies(get_artifact(obj), &youmonst);
/* nothing else to do if hero can successfully handle this object */
- if (!ag && !bane && !touch_blasted)
+ if (!ag && !bane)
return 1;
/* hero can't handle this object, but didn't get touch_artifact()'s
dropit = (dropflag > 0); /* drop all or drop weapon */
/* check secondary weapon first, before possibly unwielding primary */
- if (u.twoweap)
+ if (u.twoweap) {
+ bypass_obj(uswapwep); /* so loop below won't process it again */
(void) untouchable(uswapwep, dropit);
+ }
/* check primary weapon next so that they're handled together */
- if (uwep)
+ if (uwep) {
+ bypass_obj(uwep); /* so loop below won't process it again */
(void) untouchable(uwep, dropit);
+ }
/* in case someone is daft enough to add artifact or silver saddle */
if (u.usteed && (obj = which_armor(u.usteed, W_SADDLE)) != 0) {