]> granicus.if.org Git - handbrake/commitdiff
WinGui: Adding missing resources files.
authorsr55 <sr55.hb@outlook.com>
Tue, 9 Jun 2015 18:14:04 +0000 (18:14 +0000)
committersr55 <sr55.hb@outlook.com>
Tue, 9 Jun 2015 18:14:04 +0000 (18:14 +0000)
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@7285 b64f7644-9d1e-0410-96f1-a4d463321fa5

win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs [new file with mode: 0644]
win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs [new file with mode: 0644]

diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs b/win/CS/HandBrakeWPF/Properties/ResourcesTooltips.Designer.cs
new file mode 100644 (file)
index 0000000..156c2cc
--- /dev/null
@@ -0,0 +1,90 @@
+//------------------------------------------------------------------------------\r
+// <auto-generated>\r
+//     This code was generated by a tool.\r
+//     Runtime Version:4.0.30319.34209\r
+//\r
+//     Changes to this file may cause incorrect behavior and will be lost if\r
+//     the code is regenerated.\r
+// </auto-generated>\r
+//------------------------------------------------------------------------------\r
+\r
+namespace HandBrakeWPF.Properties {\r
+    using System;\r
+    \r
+    \r
+    /// <summary>\r
+    ///   A strongly-typed resource class, for looking up localized strings, etc.\r
+    /// </summary>\r
+    // This class was auto-generated by the StronglyTypedResourceBuilder\r
+    // class via a tool like ResGen or Visual Studio.\r
+    // To add or remove a member, edit your .ResX file then rerun ResGen\r
+    // with the /str option, or rebuild your VS project.\r
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
+    public class ResourcesTooltips {\r
+        \r
+        private static global::System.Resources.ResourceManager resourceMan;\r
+        \r
+        private static global::System.Globalization.CultureInfo resourceCulture;\r
+        \r
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]\r
+        internal ResourcesTooltips() {\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Returns the cached ResourceManager instance used by this class.\r
+        /// </summary>\r
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+        public static global::System.Resources.ResourceManager ResourceManager {\r
+            get {\r
+                if (object.ReferenceEquals(resourceMan, null)) {\r
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HandBrakeWPF.Properties.ResourcesTooltips", typeof(ResourcesTooltips).Assembly);\r
+                    resourceMan = temp;\r
+                }\r
+                return resourceMan;\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Overrides the current thread's CurrentUICulture property for all\r
+        ///   resource lookups using this strongly typed resource class.\r
+        /// </summary>\r
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+        public static global::System.Globalization.CultureInfo Culture {\r
+            get {\r
+                return resourceCulture;\r
+            }\r
+            set {\r
+                resourceCulture = value;\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Delete the job from the queue..\r
+        /// </summary>\r
+        public static string QueueView_DeleteJob {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_DeleteJob", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Reset job status to Waiting..\r
+        /// </summary>\r
+        public static string QueueView_ResetJobStatus {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_ResetJobStatus", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Send the job back to the main window for editing..\r
+        /// </summary>\r
+        public static string QueueView_SendJobBack {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_SendJobBack", resourceCulture);\r
+            }\r
+        }\r
+    }\r
+}\r
diff --git a/win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs b/win/CS/HandBrakeWPF/Properties/ResourcesUI.Designer.cs
new file mode 100644 (file)
index 0000000..efd1cf5
--- /dev/null
@@ -0,0 +1,1656 @@
+//------------------------------------------------------------------------------\r
+// <auto-generated>\r
+//     This code was generated by a tool.\r
+//     Runtime Version:4.0.30319.34209\r
+//\r
+//     Changes to this file may cause incorrect behavior and will be lost if\r
+//     the code is regenerated.\r
+// </auto-generated>\r
+//------------------------------------------------------------------------------\r
+\r
+namespace HandBrakeWPF.Properties {\r
+    using System;\r
+    \r
+    \r
+    /// <summary>\r
+    ///   A strongly-typed resource class, for looking up localized strings, etc.\r
+    /// </summary>\r
+    // This class was auto-generated by the StronglyTypedResourceBuilder\r
+    // class via a tool like ResGen or Visual Studio.\r
+    // To add or remove a member, edit your .ResX file then rerun ResGen\r
+    // with the /str option, or rebuild your VS project.\r
+    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]\r
+    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]\r
+    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]\r
+    public class ResourcesUI {\r
+        \r
+        private static global::System.Resources.ResourceManager resourceMan;\r
+        \r
+        private static global::System.Globalization.CultureInfo resourceCulture;\r
+        \r
+        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]\r
+        internal ResourcesUI() {\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Returns the cached ResourceManager instance used by this class.\r
+        /// </summary>\r
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+        public static global::System.Resources.ResourceManager ResourceManager {\r
+            get {\r
+                if (object.ReferenceEquals(resourceMan, null)) {\r
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("HandBrakeWPF.Properties.ResourcesUI", typeof(ResourcesUI).Assembly);\r
+                    resourceMan = temp;\r
+                }\r
+                return resourceMan;\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Overrides the current thread's CurrentUICulture property for all\r
+        ///   resource lookups using this strongly typed resource class.\r
+        /// </summary>\r
+        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]\r
+        public static global::System.Globalization.CultureInfo Culture {\r
+            get {\r
+                return resourceCulture;\r
+            }\r
+            set {\r
+                resourceCulture = value;\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to License: .\r
+        /// </summary>\r
+        public static string AboutView_License {\r
+            get {\r
+                return ResourceManager.GetString("AboutView_License", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Version: .\r
+        /// </summary>\r
+        public static string AboutView_Version {\r
+            get {\r
+                return ResourceManager.GetString("AboutView_Version", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add Preset.\r
+        /// </summary>\r
+        public static string AddPresetView_AddPreset {\r
+            get {\r
+                return ResourceManager.GetString("AddPresetView_AddPreset", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Description:.\r
+        /// </summary>\r
+        public static string AddPresetView_Description {\r
+            get {\r
+                return ResourceManager.GetString("AddPresetView_Description", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Name:.\r
+        /// </summary>\r
+        public static string AddPresetView_Name {\r
+            get {\r
+                return ResourceManager.GetString("AddPresetView_Name", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Save Picture Size:.\r
+        /// </summary>\r
+        public static string AddPresetView_SavePictureSize {\r
+            get {\r
+                return ResourceManager.GetString("AddPresetView_SavePictureSize", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Save Video Filter Settings.\r
+        /// </summary>\r
+        public static string AddPresetView_SaveVideoFilters {\r
+            get {\r
+                return ResourceManager.GetString("AddPresetView_SaveVideoFilters", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Allow passthru of:.\r
+        /// </summary>\r
+        public static string AudioView_AllowPassThruOf {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_AllowPassThruOf", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to &apos;Auto Passthru&apos; Behaviour:.\r
+        /// </summary>\r
+        public static string AudioView_AutoPassthruBehaviour {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_AutoPassthruBehaviour", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Bitrate.\r
+        /// </summary>\r
+        public static string AudioView_Bitrate {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Bitrate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Codec.\r
+        /// </summary>\r
+        public static string AudioView_Codec {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Codec", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to DRC.\r
+        /// </summary>\r
+        public static string AudioView_DRC {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_DRC", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Gain.\r
+        /// </summary>\r
+        public static string AudioView_Gain {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Gain", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Hide.\r
+        /// </summary>\r
+        public static string AudioView_Hide {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Hide", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Mixdown.\r
+        /// </summary>\r
+        public static string AudioView_Mixdown {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Mixdown", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Otherwise use fallback encoder:.\r
+        /// </summary>\r
+        public static string AudioView_OtherwiseFallbackEncoder {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_OtherwiseFallbackEncoder", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Reload Defaults.\r
+        /// </summary>\r
+        public static string AudioView_ReloadDefaults {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_ReloadDefaults", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Samplerate.\r
+        /// </summary>\r
+        public static string AudioView_Samplerate {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Samplerate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Show.\r
+        /// </summary>\r
+        public static string AudioView_Show {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_Show", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Track Name:.\r
+        /// </summary>\r
+        public static string AudioView_TrackName {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_TrackName", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Track Selection Behaviour:.\r
+        /// </summary>\r
+        public static string AudioView_TrackSelectionBehaviour {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_TrackSelectionBehaviour", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Track Setting Default Behaviour:.\r
+        /// </summary>\r
+        public static string AudioView_TrackSettingDefaultBehaviour {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_TrackSettingDefaultBehaviour", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to When &apos;Auto Passthru&apos; is selected as the audio codec..\r
+        /// </summary>\r
+        public static string AudioView_WhenAutoPassthru {\r
+            get {\r
+                return ResourceManager.GetString("AudioView_WhenAutoPassthru", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Chapter Markers.\r
+        /// </summary>\r
+        public static string ChaptersView_ChapterMarkers {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_ChapterMarkers", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Chapter Name.\r
+        /// </summary>\r
+        public static string ChaptersView_ChapterName {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_ChapterName", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Chapter Number.\r
+        /// </summary>\r
+        public static string ChaptersView_ChapterNumber {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_ChapterNumber", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Create chapter markers.\r
+        /// </summary>\r
+        public static string ChaptersView_CreateChapterMarkers {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_CreateChapterMarkers", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Duration.\r
+        /// </summary>\r
+        public static string ChaptersView_Duration {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_Duration", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Export.\r
+        /// </summary>\r
+        public static string ChaptersView_Export {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_Export", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Import.\r
+        /// </summary>\r
+        public static string ChaptersView_Import {\r
+            get {\r
+                return ResourceManager.GetString("ChaptersView_Import", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Export Names.\r
+        /// </summary>\r
+        public static string ChapterView_ExportNames {\r
+            get {\r
+                return ResourceManager.GetString("ChapterView_ExportNames", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Import Names.\r
+        /// </summary>\r
+        public static string ChapterView_ImportNames {\r
+            get {\r
+                return ResourceManager.GetString("ChapterView_ImportNames", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Reset Chapter Names.\r
+        /// </summary>\r
+        public static string ChapterView_ResetChapterNames {\r
+            get {\r
+                return ResourceManager.GetString("ChapterView_ResetChapterNames", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Cancel Action.\r
+        /// </summary>\r
+        public static string CountdownAlterView_CancelAction {\r
+            get {\r
+                return ResourceManager.GetString("CountdownAlterView_CancelAction", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Proceed.\r
+        /// </summary>\r
+        public static string CountdownAlterView_Proceed {\r
+            get {\r
+                return ResourceManager.GetString("CountdownAlterView_Proceed", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to When Done Action.\r
+        /// </summary>\r
+        public static string CountdownAlterView_WhenDoneAction {\r
+            get {\r
+                return ResourceManager.GetString("CountdownAlterView_WhenDoneAction", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Error Details:.\r
+        /// </summary>\r
+        public static string ErrorView_ErrorDetails {\r
+            get {\r
+                return ResourceManager.GetString("ErrorView_ErrorDetails", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Custom:.\r
+        /// </summary>\r
+        public static string FiltersView_Custom {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Custom", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Deblock.\r
+        /// </summary>\r
+        public static string FiltersView_Deblock {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Deblock", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Decomb.\r
+        /// </summary>\r
+        public static string FiltersView_Decomb {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Decomb", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Deinterlace.\r
+        /// </summary>\r
+        public static string FiltersView_Deinterlace {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Deinterlace", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Denoise:.\r
+        /// </summary>\r
+        public static string FiltersView_Denoise {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Denoise", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Detelecine:.\r
+        /// </summary>\r
+        public static string FiltersView_Detelecine {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Detelecine", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Filters.\r
+        /// </summary>\r
+        public static string FiltersView_Filters {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Filters", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Grayscale.\r
+        /// </summary>\r
+        public static string FiltersView_Grayscale {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Grayscale", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Preset:.\r
+        /// </summary>\r
+        public static string FiltersView_Preset {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Preset", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Tune:.\r
+        /// </summary>\r
+        public static string FiltersView_Tune {\r
+            get {\r
+                return ResourceManager.GetString("FiltersView_Tune", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add.\r
+        /// </summary>\r
+        public static string Generic_Add {\r
+            get {\r
+                return ResourceManager.GetString("Generic_Add", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Cancel.\r
+        /// </summary>\r
+        public static string Generic_Cancel {\r
+            get {\r
+                return ResourceManager.GetString("Generic_Cancel", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Clear.\r
+        /// </summary>\r
+        public static string Generic_Clear {\r
+            get {\r
+                return ResourceManager.GetString("Generic_Clear", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Close.\r
+        /// </summary>\r
+        public static string Generic_Close {\r
+            get {\r
+                return ResourceManager.GetString("Generic_Close", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Copy to Clipboard.\r
+        /// </summary>\r
+        public static string Generic_CopyToClipboard {\r
+            get {\r
+                return ResourceManager.GetString("Generic_CopyToClipboard", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Export.\r
+        /// </summary>\r
+        public static string Generic_Export {\r
+            get {\r
+                return ResourceManager.GetString("Generic_Export", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Import.\r
+        /// </summary>\r
+        public static string Generic_Import {\r
+            get {\r
+                return ResourceManager.GetString("Generic_Import", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Move Left.\r
+        /// </summary>\r
+        public static string Generic_MoveLeft {\r
+            get {\r
+                return ResourceManager.GetString("Generic_MoveLeft", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Move Right.\r
+        /// </summary>\r
+        public static string Generic_MoveRight {\r
+            get {\r
+                return ResourceManager.GetString("Generic_MoveRight", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Copy to clipboard.\r
+        /// </summary>\r
+        public static string LogView_CopyClipboard {\r
+            get {\r
+                return ResourceManager.GetString("LogView_CopyClipboard", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Encode Log.\r
+        /// </summary>\r
+        public static string LogView_EncodeLog {\r
+            get {\r
+                return ResourceManager.GetString("LogView_EncodeLog", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Open Log Directory.\r
+        /// </summary>\r
+        public static string LogView_OpenLogDir {\r
+            get {\r
+                return ResourceManager.GetString("LogView_OpenLogDir", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to ScanLog.\r
+        /// </summary>\r
+        public static string LogView_ScanLog {\r
+            get {\r
+                return ResourceManager.GetString("LogView_ScanLog", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Activity Log.\r
+        /// </summary>\r
+        public static string MainView_ActivityLog {\r
+            get {\r
+                return ResourceManager.GetString("MainView_ActivityLog", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add to Queue.\r
+        /// </summary>\r
+        public static string MainView_AddToQueue {\r
+            get {\r
+                return ResourceManager.GetString("MainView_AddToQueue", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Advanced.\r
+        /// </summary>\r
+        public static string MainView_AdvancedTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_AdvancedTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Angle.\r
+        /// </summary>\r
+        public static string MainView_Angle {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Angle", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Audio.\r
+        /// </summary>\r
+        public static string MainView_AudioTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_AudioTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Browse.\r
+        /// </summary>\r
+        public static string MainView_Browser {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Browser", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Chapters.\r
+        /// </summary>\r
+        public static string MainView_ChaptersTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_ChaptersTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Container.\r
+        /// </summary>\r
+        public static string MainView_Container {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Container", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Destination.\r
+        /// </summary>\r
+        public static string MainView_Destination {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Destination", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Duration.\r
+        /// </summary>\r
+        public static string MainView_Duration {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Duration", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to File.\r
+        /// </summary>\r
+        public static string MainView_File {\r
+            get {\r
+                return ResourceManager.GetString("MainView_File", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Filters.\r
+        /// </summary>\r
+        public static string MainView_FiltersTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_FiltersTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Help.\r
+        /// </summary>\r
+        public static string MainView_Help {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Help", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to iPod 5G Support.\r
+        /// </summary>\r
+        public static string MainView_iPod5G {\r
+            get {\r
+                return ResourceManager.GetString("MainView_iPod5G", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Options.\r
+        /// </summary>\r
+        public static string MainView_Options {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Options", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Output Settings.\r
+        /// </summary>\r
+        public static string MainView_OutputSettings {\r
+            get {\r
+                return ResourceManager.GetString("MainView_OutputSettings", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Pause.\r
+        /// </summary>\r
+        public static string MainView_Pause {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Pause", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Picture.\r
+        /// </summary>\r
+        public static string MainView_PictureTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_PictureTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Presets.\r
+        /// </summary>\r
+        public static string MainView_Presets {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Presets", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Preview.\r
+        /// </summary>\r
+        public static string MainView_Preview {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Preview", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Remove.\r
+        /// </summary>\r
+        public static string MainView_Remove {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Remove", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Reset Built-in Presets.\r
+        /// </summary>\r
+        public static string MainView_ResetBuiltInPresets {\r
+            get {\r
+                return ResourceManager.GetString("MainView_ResetBuiltInPresets", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Set Default.\r
+        /// </summary>\r
+        public static string MainView_SetDefault {\r
+            get {\r
+                return ResourceManager.GetString("MainView_SetDefault", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Show Queue.\r
+        /// </summary>\r
+        public static string MainView_ShowQueue {\r
+            get {\r
+                return ResourceManager.GetString("MainView_ShowQueue", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Source.\r
+        /// </summary>\r
+        public static string MainView_Source {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Source", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Start Encode.\r
+        /// </summary>\r
+        public static string MainView_StartEncode {\r
+            get {\r
+                return ResourceManager.GetString("MainView_StartEncode", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Start Queue.\r
+        /// </summary>\r
+        public static string MainView_StartQueue {\r
+            get {\r
+                return ResourceManager.GetString("MainView_StartQueue", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Stop.\r
+        /// </summary>\r
+        public static string MainView_Stop {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Stop", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Subtitles.\r
+        /// </summary>\r
+        public static string MainView_SubtitlesTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_SubtitlesTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to through.\r
+        /// </summary>\r
+        public static string MainView_through {\r
+            get {\r
+                return ResourceManager.GetString("MainView_through", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Title.\r
+        /// </summary>\r
+        public static string MainView_Title {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Title", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Tools.\r
+        /// </summary>\r
+        public static string MainView_Tools {\r
+            get {\r
+                return ResourceManager.GetString("MainView_Tools", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Update Selected Preset.\r
+        /// </summary>\r
+        public static string MainView_UpdateSelectedPreset {\r
+            get {\r
+                return ResourceManager.GetString("MainView_UpdateSelectedPreset", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Video.\r
+        /// </summary>\r
+        public static string MainView_VideoTab {\r
+            get {\r
+                return ResourceManager.GetString("MainView_VideoTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Web Optimized.\r
+        /// </summary>\r
+        public static string MainView_WebOptimized {\r
+            get {\r
+                return ResourceManager.GetString("MainView_WebOptimized", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Anamorphic:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Anamorphic {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Anamorphic", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Automatic.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Automatic {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Automatic", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Bottom.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Bottom {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Bottom", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Cropping.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Cropping {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Cropping", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Custom.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Custom {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Custom", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Display Width:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_DisplayWitdh {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_DisplayWitdh", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Height:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Height {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Height", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Keep Aspect Ratio.\r
+        /// </summary>\r
+        public static string PictureSettingsView_KeepAR {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_KeepAR", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Left.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Left {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Left", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Modulus:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Modulus {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Modulus", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Output.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Output {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Output", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to PAR Height:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_ParH {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_ParH", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to PAR Width:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_ParW {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_ParW", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Right.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Right {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Right", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Size.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Size {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Size", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Source:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Source {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Source", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Top.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Top {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Top", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Width:.\r
+        /// </summary>\r
+        public static string PictureSettingsView_Width {\r
+            get {\r
+                return ResourceManager.GetString("PictureSettingsView_Width", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Choose titles:.\r
+        /// </summary>\r
+        public static string QueueSelectionView_ChooseTitles {\r
+            get {\r
+                return ResourceManager.GetString("QueueSelectionView_ChooseTitles", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add to Queue.\r
+        /// </summary>\r
+        public static string QueueSelectionView_Title {\r
+            get {\r
+                return ResourceManager.GetString("QueueSelectionView_Title", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Advanced:.\r
+        /// </summary>\r
+        public static string QueueView_Advanced {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Advanced", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Audio:.\r
+        /// </summary>\r
+        public static string QueueView_Audio {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Audio", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Clear All.\r
+        /// </summary>\r
+        public static string QueueView_ClearAll {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_ClearAll", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Clear Completed.\r
+        /// </summary>\r
+        public static string QueueView_ClearCompleted {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_ClearCompleted", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Clear Queue.\r
+        /// </summary>\r
+        public static string QueueView_ClearQueue {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_ClearQueue", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Clear Selected.\r
+        /// </summary>\r
+        public static string QueueView_ClearSelected {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_ClearSelected", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Destination: .\r
+        /// </summary>\r
+        public static string QueueView_Destination {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Destination", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Do nothing.\r
+        /// </summary>\r
+        public static string QueueView_DoNothing {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_DoNothing", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Export Queue.\r
+        /// </summary>\r
+        public static string QueueView_Export {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Export", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Hibernate.\r
+        /// </summary>\r
+        public static string QueueView_Hibernate {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Hibernate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Import Queue.\r
+        /// </summary>\r
+        public static string QueueView_Import {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Import", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Lock System.\r
+        /// </summary>\r
+        public static string QueueView_LockSystem {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_LockSystem", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Log off.\r
+        /// </summary>\r
+        public static string QueueView_Logoff {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Logoff", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Options.\r
+        /// </summary>\r
+        public static string QueueView_Options {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Options", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Pause.\r
+        /// </summary>\r
+        public static string QueueView_Pause {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Pause", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Picture Settings:.\r
+        /// </summary>\r
+        public static string QueueView_PictureSettings {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_PictureSettings", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Quit HandBrake.\r
+        /// </summary>\r
+        public static string QueueView_QuitHandBrake {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_QuitHandBrake", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Shutdown.\r
+        /// </summary>\r
+        public static string QueueView_Shutdown {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Shutdown", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Source: .\r
+        /// </summary>\r
+        public static string QueueView_Source {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Source", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Start.\r
+        /// </summary>\r
+        public static string QueueView_Start {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Start", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Subtitles:.\r
+        /// </summary>\r
+        public static string QueueView_Subtitles {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Subtitles", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Suspend.\r
+        /// </summary>\r
+        public static string QueueView_Suspend {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Suspend", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Video:.\r
+        /// </summary>\r
+        public static string QueueView_Video {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_Video", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to When Done::.\r
+        /// </summary>\r
+        public static string QueueView_WhenDone {\r
+            get {\r
+                return ResourceManager.GetString("QueueView_WhenDone", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add All Remaining Selected Languages.\r
+        /// </summary>\r
+        public static string Shared_AddAllForSelected {\r
+            get {\r
+                return ResourceManager.GetString("Shared_AddAllForSelected", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add All Remaining Tracks.\r
+        /// </summary>\r
+        public static string Shared_AddAllRemaining {\r
+            get {\r
+                return ResourceManager.GetString("Shared_AddAllRemaining", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add New Track.\r
+        /// </summary>\r
+        public static string Shared_AddNewTrack {\r
+            get {\r
+                return ResourceManager.GetString("Shared_AddNewTrack", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add Track.\r
+        /// </summary>\r
+        public static string Shared_AddTrack {\r
+            get {\r
+                return ResourceManager.GetString("Shared_AddTrack", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Available Languages:.\r
+        /// </summary>\r
+        public static string Shared_AvailableLanguages {\r
+            get {\r
+                return ResourceManager.GetString("Shared_AvailableLanguages", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Choose Languages:.\r
+        /// </summary>\r
+        public static string Shared_ChooseLanguages {\r
+            get {\r
+                return ResourceManager.GetString("Shared_ChooseLanguages", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Chosen Languages:.\r
+        /// </summary>\r
+        public static string Shared_ChosenLangages {\r
+            get {\r
+                return ResourceManager.GetString("Shared_ChosenLangages", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Configure Default Behaviours.\r
+        /// </summary>\r
+        public static string Shared_ConfigureDefaultBehaviours {\r
+            get {\r
+                return ResourceManager.GetString("Shared_ConfigureDefaultBehaviours", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Reload Defaults.\r
+        /// </summary>\r
+        public static string Shared_ReloadDefaults {\r
+            get {\r
+                return ResourceManager.GetString("Shared_ReloadDefaults", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Duration:.\r
+        /// </summary>\r
+        public static string StaticPreviewView_Duration {\r
+            get {\r
+                return ResourceManager.GetString("StaticPreviewView_Duration", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Live Preview.\r
+        /// </summary>\r
+        public static string StaticPreviewView_LivePreview {\r
+            get {\r
+                return ResourceManager.GetString("StaticPreviewView_LivePreview", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Use system default player.\r
+        /// </summary>\r
+        public static string StaticPreviewView_UseSystemDefault {\r
+            get {\r
+                return ResourceManager.GetString("StaticPreviewView_UseSystemDefault", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add Closed Captions when available.\r
+        /// </summary>\r
+        public static string SubtitlesView_AddCC {\r
+            get {\r
+                return ResourceManager.GetString("SubtitlesView_AddCC", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add &apos;Foreign Audio Scan&apos;.\r
+        /// </summary>\r
+        public static string SubtitlesView_AddForeignAudioSearch {\r
+            get {\r
+                return ResourceManager.GetString("SubtitlesView_AddForeignAudioSearch", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Burn-In Behaviour:.\r
+        /// </summary>\r
+        public static string SubtitlesView_BurnInBehaviour {\r
+            get {\r
+                return ResourceManager.GetString("SubtitlesView_BurnInBehaviour", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Import SRT.\r
+        /// </summary>\r
+        public static string SubtitlesView_ImportSRT {\r
+            get {\r
+                return ResourceManager.GetString("SubtitlesView_ImportSRT", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Track Selection Behaviour:.\r
+        /// </summary>\r
+        public static string SubtitlesView_TrackSelectionBehaviour {\r
+            get {\r
+                return ResourceManager.GetString("SubtitlesView_TrackSelectionBehaviour", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Add All Remaining Closed Captions.\r
+        /// </summary>\r
+        public static string SubtitleView_AddAllCC {\r
+            get {\r
+                return ResourceManager.GetString("SubtitleView_AddAllCC", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to 2-Pass Encoding.\r
+        /// </summary>\r
+        public static string VideoView_2Pass {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_2Pass", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Avg Bitrate (kbps):.\r
+        /// </summary>\r
+        public static string VideoView_AverageBitrate {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_AverageBitrate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Video Codec:.\r
+        /// </summary>\r
+        public static string VideoView_Codec {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_Codec", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Constant Framerate.\r
+        /// </summary>\r
+        public static string VideoView_ConstantFramerate {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_ConstantFramerate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Constant Quality:.\r
+        /// </summary>\r
+        public static string VideoView_ConstantQuality {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_ConstantQuality", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Encoder Level.\r
+        /// </summary>\r
+        public static string VideoView_EncoderLevel {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_EncoderLevel", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Encoder Preset:.\r
+        /// </summary>\r
+        public static string VideoView_EncoderPreset {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_EncoderPreset", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Encoder Profile:.\r
+        /// </summary>\r
+        public static string VideoView_EncoderProfile {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_EncoderProfile", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Encoder Tune:.\r
+        /// </summary>\r
+        public static string VideoView_EncodeTune {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_EncodeTune", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Extra Options:.\r
+        /// </summary>\r
+        public static string VideoView_ExtraOptions {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_ExtraOptions", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Fast Decode.\r
+        /// </summary>\r
+        public static string VideoView_FastDecode {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_FastDecode", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Framerate (FPS):.\r
+        /// </summary>\r
+        public static string VideoView_Framerate {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_Framerate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Optimise Video:.\r
+        /// </summary>\r
+        public static string VideoView_OptimiseVideo {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_OptimiseVideo", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Peak Framerate.\r
+        /// </summary>\r
+        public static string VideoView_PeakFramerate {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_PeakFramerate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Quality.\r
+        /// </summary>\r
+        public static string VideoView_Quality {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_Quality", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Same as source.\r
+        /// </summary>\r
+        public static string VideoView_SameAsSource {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_SameAsSource", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Turbo first pass.\r
+        /// </summary>\r
+        public static string VideoView_TurboFirstPass {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_TurboFirstPass", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Use Advanced Tab instead.\r
+        /// </summary>\r
+        public static string VideoView_UseAdvancedTab {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_UseAdvancedTab", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Variable Framerate.\r
+        /// </summary>\r
+        public static string VideoView_VariableFramerate {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_VariableFramerate", resourceCulture);\r
+            }\r
+        }\r
+        \r
+        /// <summary>\r
+        ///   Looks up a localized string similar to Video.\r
+        /// </summary>\r
+        public static string VideoView_Video {\r
+            get {\r
+                return ResourceManager.GetString("VideoView_Video", resourceCulture);\r
+            }\r
+        }\r
+    }\r
+}\r