is important because it's fairly common for headers (especially system
headers) to want to provide only those typedefs needed for that
particular header, based on some guard macro, e.g.,
#ifndef _SIZE_T
#define _SIZE_T
typedef long size_t;
#endif
which is repeated in a number of headers. The guard macro protects
against duplicate definitions. However, this means that only the first
occurrence of this pattern actually defines size_t, so the submodule
corresponding to this header has the only visible definition. If a
user then imports a different submodule from the same module, size_t
will be known but not visible, and therefore cannot be used.
By allowing redefinition of typedefs, each header that wants to define
size_t can do so independently, so it will be available in the
corresponding submodules.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@147775
91177308-0d34-0410-b5e6-
96231b3b80d8
return New->setInvalidDecl();
}
+ // Modules always permit redefinition of typedefs.
+ if (getLangOptions().Modules)
+ return;
+
// If we have a redefinition of a typedef in C, emit a warning. This warning
// is normally mapped to an error, but can be controlled with
// -Wtypedef-redefinition. If either the original or the redefinition is
// RUN: rm -rf %t
-// RUN: %clang_cc1 -fmodules -fmodule-cache-path %t -Wno-typedef-redefinition -I %S/Inputs %s -verify
+// RUN: %clang_cc1 -fmodules -fmodule-cache-path %t -I %S/Inputs %s -verify
// RUN: %clang_cc1 -x objective-c++ -fmodules -fmodule-cache-path %t -I %S/Inputs %s -verify
@class C2;
@class C3;