}\r
\r
/// <summary>\r
- /// Looks up a localized string similar to Pending Jobs {5}.\r
+ /// Looks up a localized string similar to Pending Jobs {6}.\r
/// </summary>\r
public static string Main_JobsPending_addon {\r
get {\r
}\r
\r
/// <summary>\r
- /// Looks up a localized string similar to {0:00.00}% FPS: {1:000.0} Avg FPS: {2:000.0} Time Remaining: {3} Elapsed: {4:hh\:mm\:ss}.\r
+ /// Looks up a localized string similar to {0:00.00}% {1}FPS: {2:000.0} Avg FPS: {3:000.0} Time Remaining: {4} Elapsed: {5:hh\:mm\:ss}.\r
/// </summary>\r
public static string MainViewModel_EncodeStatusChanged_StatusLabel {\r
get {\r
<value>There are jobs on the queue with the same destination path. Please choose a different path for this job.</value>\r
</data>\r
<data name="Main_JobsPending_addon" xml:space="preserve">\r
- <value> Pending Jobs {5}</value>\r
+ <value> Pending Jobs {6}</value>\r
</data>\r
<data name="Main_NewDefaultPreset" xml:space="preserve">\r
<value>New Default Preset Set: {0}</value>\r
<value>Are you sure you want to delete the preset: </value>\r
</data>\r
<data name="MainViewModel_EncodeStatusChanged_StatusLabel" xml:space="preserve">\r
- <value>{0:00.00}% FPS: {1:000.0} Avg FPS: {2:000.0} Time Remaining: {3} Elapsed: {4:hh\:mm\:ss}</value>\r
+ <value>{0:00.00}% {1}FPS: {2:000.0} Avg FPS: {3:000.0} Time Remaining: {4} Elapsed: {5:hh\:mm\:ss}</value>\r
</data>\r
<data name="AddPresetViewModel_PresetMustProvideName" xml:space="preserve">\r
<value>A Preset must have a Name. Please fill out the Preset Name field.</value>\r
{\r
if (this.queueProcessor.EncodeService.IsEncoding)\r
{\r
+ string pass = string.Empty;\r
+ if (e.TaskCount > 1)\r
+ {\r
+ pass = $"for pass {e.Task} of {e.TaskCount} ";\r
+ }\r
+ \r
this.ProgramStatusLabel =\r
string.Format(Resources.MainViewModel_EncodeStatusChanged_StatusLabel + Resources.Main_JobsPending_addon, \r
- e.PercentComplete, \r
+ e.PercentComplete,\r
+ pass,\r
e.CurrentFrameRate, \r
e.AverageFrameRate, \r
e.EstimatedTimeLeft, \r
- e.ElapsedTime, \r
+ e.ElapsedTime,\r
this.queueProcessor.Count);\r
\r
if (lastEncodePercentage != percent && this.windowsSeven.IsWindowsSeven)\r