REGISTER_LONG_CONSTANT("IMG_ARC_NOFILL", gdNoFill, CONST_CS | CONST_PERSISTENT);
REGISTER_LONG_CONSTANT("IMG_ARC_EDGED", gdEdged, CONST_CS | CONST_PERSISTENT);
#endif
+/* GD2 image format types */
+#ifdef GD2_FMT_RAW
+ REGISTER_LONG_CONSTANT("IMG_GD2_RAW", GD2_FMT_RAW, CONST_CS | CONST_PERSISTENT);
+#endif
+#ifdef GD2_FMT_COMPRESSED
+ REGISTER_LONG_CONSTANT("IMG_GD2_COMPRESSED", GD2_FMT_COMPRESSED, CONST_CS | CONST_PERSISTENT);
+#endif
#if HAVE_GD_BUNDLED
REGISTER_LONG_CONSTANT("IMG_EFFECT_REPLACE", gdEffectReplace, CONST_CS | CONST_PERSISTENT);
REGISTER_LONG_CONSTANT("IMG_EFFECT_ALPHABLEND", gdEffectAlphaBlend, CONST_CS | CONST_PERSISTENT);