legacy print introductory message [TRUE]
lit_corridor show a dark corridor as lit if in sight [FALSE]
lootabc use a/b/c rather than o/i/b when looting [FALSE]
+menu_overlay overlay menus on the screen and align to right [TRUE]
mail enable the mail daemon [TRUE]
null allow nulls to be sent to your terminal [TRUE]
try turning this option off (forcing NetHack to use its own
.lp menu_objsyms
Show object symbols in menu headings in menus where
the object symbols act as menu accelerators (default off).
+.lp menu_overlay
+Do not clear the screen before drawing menus, and align
+menus to the right edge of the screen. Only for the tty port.
+(default on)
.lp menu_previous_page
Menu character accelerator to goto the previous menu page.
Implemented by the Amiga, Gem and tty ports.
\item[\ib{menu\verb+_+objsyms}]
Show object symbols in menu headings in menus where
the object symbols act as menu accelerators (default off).
+\item[\ib{menu\verb+_+overlay}]
+Do not clear the screen before drawing menus, and align
+menus to the right edge of the screen. Only for the tty port.
+(default on)
\item[\ib{menu\verb+_+previous\verb+_+page}]
Menu character accelerator to goto the previous menu page.
Implemented by the Amiga, Gem and tty ports.
Platform- and/or Interface-Specific New Features
------------------------------------------------
+tty: menu_overlay -option to clear screen and align menus to left
NetHack Community Patches (or Variation) Included
boolean mention_walls; /* give feedback when bumping walls */
boolean menu_tab_sep; /* Use tabs to separate option menu fields */
boolean menu_head_objsym; /* Show obj symbol in menu headings */
+ boolean menu_overlay; /* Draw menus over the map */
boolean menu_requested; /* Flag for overloaded use of 'm' prefix
* on some non-move commands */
boolean renameallowed; /* can change hero name during role selection */
/* for menu debugging only*/
{ "menu_tab_sep", &iflags.menu_tab_sep, FALSE, SET_IN_WIZGAME },
{ "menu_objsyms", &iflags.menu_head_objsym, FALSE, SET_IN_GAME },
+#ifdef TTY_GRAPHICS
+ { "menu_overlay", &iflags.menu_overlay, TRUE, SET_IN_GAME },
+#else
+ { "menu_overlay", (boolean *) 0, FALSE, SET_IN_FILE },
+#endif
{ "mouse_support", &iflags.wc_mouse_support, TRUE, DISP_IN_GAME }, /*WC*/
#ifdef NEWS
{ "news", &iflags.news, TRUE, DISP_IN_GAME },
if (ttyDisplay->toplin == 1)
tty_display_nhwindow(WIN_MESSAGE, TRUE);
#ifdef H2344_BROKEN
- if (cw->maxrow >= (int) ttyDisplay->rows)
+ if (cw->maxrow >= (int) ttyDisplay->rows
+ || !iflags.menu_overlay)
#else
- if (cw->offx == 10 || cw->maxrow >= (int) ttyDisplay->rows)
+ if (cw->offx == 10 || cw->maxrow >= (int) ttyDisplay->rows
+ || !iflags.menu_overlay)
#endif
{
cw->offx = 0;
- if (cw->offy) {
+ if (cw->offy || iflags.menu_overlay) {
tty_curs(window, 1, 0);
cl_eos();
} else