// Pretty-printing.
void print(raw_ostream &Out, const char *nl = "\n",
const char *sep = "") const;
-
void printDOT(raw_ostream &Out) const;
+ void printTaint(raw_ostream &Out, const char *nl = "\n",
+ const char *sep = "") const;
void dump() const;
+ void dumpTaint() const;
private:
/// Increments the number of times this state is referenced by ExplodeNodes.
print(llvm::errs());
}
+void ProgramState::printTaint(raw_ostream &Out,
+ const char *NL, const char *Sep) const {
+ TaintMapImpl TM = get<TaintMap>();
+
+ if (!TM.isEmpty())
+ Out <<"Tainted Symbols:" << NL;
+
+ for (TaintMapImpl::iterator I = TM.begin(), E = TM.end(); I != E; ++I) {
+ Out << I->first << " : " << I->second << NL;
+ }
+}
+
+void ProgramState::dumpTaint() const {
+ printTaint(llvm::errs());
+}
+
//===----------------------------------------------------------------------===//
// Generic Data Map.
//===----------------------------------------------------------------------===//
const ProgramState* ProgramState::addTaint(SymbolRef Sym,
TaintTagType Kind) const {
+ // If this is a symbol cast, remove the cast before adding the taint. Taint
+ // is cast agnostic.
+ while (const SymbolCast *SC = dyn_cast<SymbolCast>(Sym))
+ Sym = SC->getOperand();
+
const ProgramState *NewState = set<TaintMap>(Sym, Kind);
assert(NewState);
return NewState;
if (const SymbolRegionValue *SRV = dyn_cast<SymbolRegionValue>(*SI))
Tainted = Tainted || isTainted(SRV->getRegion(), Kind);
+ // If If this is a SymbolCast from a tainted value, it's also tainted.
+ if (const SymbolCast *SC = dyn_cast<SymbolCast>(*SI))
+ Tainted = Tainted || isTainted(SC->getOperand(), Kind);
+
if (Tainted)
return true;
}