}
static const char *const gloc_descr[NUM_GLOCS][4] = {
- { "any monsters", "monster", "next monster", "monsters" },
- { "any items", "item", "next object", "objects" },
- { "any doors", "door", "next door or doorway", "doors or doorways" },
+ { "any monsters", "monster", "next/previous monster", "monsters" },
+ { "any items", "item", "next/previous object", "objects" },
+ { "any doors", "door", "next/previous door or doorway", "doors or doorways" },
{ "any unexplored areas", "unexplored area", "unexplored location",
"unexplored locations" },
{ "anything interesting", "interesting thing", "anything interesting",
{
char sbuf[BUFSZ];
- Sprintf(sbuf, "Use '%s' or '%s' to %s%s%s.",
+ Sprintf(sbuf, "Use '%s'/'%s' to %s%s%s.",
k1, k2,
iflags.getloc_usemenu ? "get a menu of "
: "move the cursor to ",