Return a random floating point number *N* such that ``a <= N <= b`` for
``a <= b`` and ``b <= N <= a`` for ``b < a``.
+ The end-point value ``b`` may or may not be included in the range
+ depending on floating-point rounding in the equation ``a + (b-a) * random()``.
.. function:: triangular(low, high, mode)
## -------------------- uniform distribution -------------------
def uniform(self, a, b):
- """Get a random number in the range [a, b)."""
+ "Get a random number in the range [a, b) or [a, b] depending on rounding."
return a + (b-a) * self.random()
## -------------------- triangular --------------------