}
+#ifdef _WIN32
+#define SMYRNA_ICONSDIR c:
+#endif
+
glCompSet* glcreate_gl_topview_menu()
{
b->groupid=2;
glCompSetAddButton(s,b);
//pan button
- b=glCompButtonNew(5,120,72,72,"adasasds","c:/pan.raw",72,72);
+ b=glCompButtonNew(5,120,72,72,"adasasds","SMYRNA_ICONSDIR/pan.raw",72,72);
b->groupid=3;
b->customptr=view;
b->panel=p;
b->callbackfunc=menu_click_pan;
glCompSetAddButton(s,b);
//zoom
- b=glCompButtonNew(85,120,72,72,"adasasds","c:/zoom.raw",72,72);
+ b=glCompButtonNew(85,120,72,72,"adasasds","SMYRNA_ICONSDIR/zoom.raw",72,72);
b->groupid=3;
b->customptr=view;
b->panel=p;
b->callbackfunc=menu_click_zoom;
glCompSetAddButton(s,b);
//zoom +
- b=glCompButtonNew(85,82,36,36,"adasasds","c:/zoomplus.raw",36,36);
+ b=glCompButtonNew(85,82,36,36,"adasasds","SMYRNA_ICONSDIR/zoomplus.raw",36,36);
b->groupid=0;
b->customptr=view;
b->panel=p;
b->callbackfunc=menu_click_zoom_plus;
glCompSetAddButton(s,b);
//zoom -
- b=glCompButtonNew(121,82,36,36,"adasasds","c:/zoomminus.raw",36,36);
+ b=glCompButtonNew(121,82,36,36,"adasasds","SMYRNA_ICONSDIR/zoomminus.raw",36,36);
b->groupid=0;
b->panel=p;
b->customptr=view;
b->callbackfunc=menu_click_zoom_minus;
glCompSetAddButton(s,b);
- b=glCompButtonNew(5,45,72,72,"adasasds","c:/fisheye.raw",72,72);
+ b=glCompButtonNew(5,45,72,72,"adasasds","SMYRNA_ICONSDIR/fisheye.raw",72,72);
b->groupid=3;
b->panel=p;
b->customptr=view;
p->data=2; //data panel
glCompSetAddPanel(s,p);
//alpha plus button
- b=glCompButtonNew(75,3,36,36,"","c:/zoomplus.raw",36,36);
+ b=glCompButtonNew(75,3,36,36,"","SMYRNA_ICONSDIR/zoomplus.raw",36,36);
b->groupid=0;
b->panel=p;
b->callbackfunc=menu_click_alpha_plus;
glCompSetAddButton(s,b);
//alpha minus button
- b=glCompButtonNew(113,3,36,36,"","c:/zoomminus.raw",36,36);
+ b=glCompButtonNew(113,3,36,36,"","SMYRNA_ICONSDIR/zoomminus.raw",36,36);
b->groupid=0;
b->panel=p;
b->callbackfunc=menu_click_alpha_plus;
void glCompDrawEnd(); //pops the gl stack
int glCompDrawPanel(glCompPanel* p);
int glCompSetClick(glCompSet* s,int x,int y);
-int glCompSetRelease(glCompSet* s);
+int glCompSetRelease(glCompSet* s, int x, int y);
void glCompSetGetPos(int x, int y,float* X,float* Y,float* Z);
int glCompPointInButton(glCompButton* p,float x,float y);
void glCompButtonClick(glCompButton* p);
int glCompPanelShow(glCompPanel* p);
-#endif
\ No newline at end of file
+#endif