-# SCCS Id: @(#)Monk.des 3.4 2001/09/01
+# SCCS Id: @(#)Monk.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
.........LLL.........L....
ENDMAP
# Dungeon Description
+RANDOM_PLACES:(14,04),(13,07)
REGION:(00,00,25,10),unlit,"ordinary"
# Stairs
STAIR:(20,05),up
# Objects
-OBJECT:'(',"lenses",(13,05),blessed,0,"The Eyes of the Overworld"
+OBJECT:'(',"lenses",place[0],blessed,0,"The Eyes of the Overworld"
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
TRAP:random,random
TRAP:random,random
# Random monsters.
-MONSTER:'@',"Master Kaen",(13,05)
-ALTAR:(13,05),noalign,altar
+MONSTER:'@',"Master Kaen",place[0]
+ALTAR:place[0],noalign,altar
MONSTER: 'E',"earth elemental",random
MONSTER: 'E',"earth elemental",random
MONSTER: 'E',"earth elemental",random
-# SCCS Id: @(#)Priest.des 3.4 1992/09/22
+# SCCS Id: @(#)Priest.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-2 by M. Stephenson
# NetHack may be freely redistributed. See license for details.
.........LLL.........L....
ENDMAP
# Dungeon Description
+RANDOM_PLACES:(14,04),(13,07)
REGION:(00,00,25,10),unlit,"ordinary"
# Stairs
STAIR:(20,05),up
# Objects
-OBJECT:'[',"helm of brilliance",(13,05),blessed,0,"The Mitre of Holiness"
+OBJECT:'[',"helm of brilliance",place[0],blessed,0,"The Mitre of Holiness"
OBJECT:random,random,random
OBJECT:random,random,random
OBJECT:random,random,random
TRAP:random,random
TRAP:random,random
# Random monsters.
-MONSTER:'&',"Nalzok",(13,05)
+MONSTER:'&',"Nalzok",place[0]
MONSTER:'Z',"human zombie",random
MONSTER:'Z',"human zombie",random
MONSTER:'Z',"human zombie",random
-# SCCS Id: @(#)Samurai.des 3.4 1995/06/29
+# SCCS Id: @(#)Samurai.des 3.4 2002/04/08
# Copyright (c) 1989 by Jean-Christophe Collet
# Copyright (c) 1991-92 by M. Stephenson, P. Winner
# NetHack may be freely redistributed. See license for details.
.......................
ENDMAP
# Dungeon Description
+RANDOM_PLACES:(02,11),(42,09)
REGION:(00,00,44,19),unlit,"ordinary"
# Stairs
-STAIR:(02,10),up
+STAIR:place[0],up
# Non diggable walls
NON_DIGGABLE:(00,00,44,19)
# Objects
"you swing your pick-axe through thin air"
autodig won't accept iron bars as candidate location
allow knight to retaliate for all thefts except those "you gladly hand over..."
+randomize starting position on goal level for M, P, and S quests
Platform- and/or Interface-Specific Fixes