<para>
Number of worker threads within <application>pgbench</application>.
Using more than one thread can be helpful on multi-CPU machines.
- The number of clients must be a multiple of the number of threads,
- since each thread is given the same number of client sessions to manage.
+ Clients are distributed as evenly as possible among available threads.
Default is 1.
</para>
</listitem>
int64 latency_late = 0;
int i;
+ int nclients_dealt;
#ifdef HAVE_GETRLIMIT
struct rlimit rlim;
}
}
+ /*
+ * Don't need more threads than there are clients. (This is not merely an
+ * optimization; throttle_delay is calculated incorrectly below if some
+ * threads have no clients assigned to them.)
+ */
+ if (nthreads > nclients)
+ nthreads = nclients;
+
/* compute a per thread delay */
throttle_delay *= nthreads;
if (nxacts <= 0 && duration <= 0)
nxacts = DEFAULT_NXACTS;
- if (nclients % nthreads != 0)
- {
- fprintf(stderr, "number of clients (%d) must be a multiple of number of threads (%d)\n", nclients, nthreads);
- exit(1);
- }
-
/* --sampling-rate may be used only with -l */
if (sample_rate > 0.0 && !use_log)
{
/* set up thread data structures */
threads = (TState *) pg_malloc(sizeof(TState) * nthreads);
+ nclients_dealt = 0;
+
for (i = 0; i < nthreads; i++)
{
TState *thread = &threads[i];
thread->tid = i;
- thread->state = &state[nclients / nthreads * i];
- thread->nstate = nclients / nthreads;
+ thread->state = &state[nclients_dealt];
+ thread->nstate =
+ (nclients - nclients_dealt + nthreads - i - 1) / (nthreads - i);
thread->random_state[0] = random();
thread->random_state[1] = random();
thread->random_state[2] = random();
thread->throttle_latency_skipped = 0;
thread->latency_late = 0;
+ nclients_dealt += thread->nstate;
+
if (is_latencies)
{
/* Reserve memory for the thread to store per-command latencies */
}
}
+ /* all clients must be assigned to a thread */
+ Assert(nclients_dealt == nclients);
+
/* get start up time */
INSTR_TIME_SET_CURRENT(start_time);