int space;
int *f_ind;
int h_lines, v_lines, c_ind;
- int rd, gr, bl, al, fg_rd, fg_gr, fg_bl, fg_al, bg_rd, bg_gr, bg_bl, bg_al, _fg, _bg;
+ int rd, gr, bl, fg_rd, fg_gr, fg_bl, bg_rd, bg_gr, bg_bl, _fg, _bg;
+#if HAVE_LIBGD20
+ int fg_al, bg_al, al;
+#endif
int aa[16], aa_steps;
int width, amount_kern, add_width;
double angle, extend;
fg_rd = gdImageRed (bg_img, _fg);
fg_gr = gdImageGreen(bg_img, _fg);
fg_bl = gdImageBlue (bg_img, _fg);
+#if HAVE_LIBGD20
fg_al = gdImageAlpha(bg_img, _fg);
+#endif
bg_rd = gdImageRed (bg_img, _bg);
bg_gr = gdImageGreen(bg_img, _bg);
bg_bl = gdImageBlue (bg_img, _bg);
+#if HAVE_LIBGD20
bg_al = gdImageAlpha(bg_img, _bg);
+#endif
for (i = 0; i < aa_steps; i++) {
rd = bg_rd+(double)(fg_rd-bg_rd)/aa_steps*(i+1);
gr = bg_gr+(double)(fg_gr-bg_gr)/aa_steps*(i+1);
bl = bg_bl+(double)(fg_bl-bg_bl)/aa_steps*(i+1);
+#if HAVE_LIBGD20
al = bg_al+(double)(fg_al-bg_al)/aa_steps*(i+1);
aa[i] = gdImageColorResolveAlpha(bg_img, rd, gr, bl, al);
+#else
+ aa[i] = gdImageColorResolve(bg_img, rd, gr, bl);
+#endif
+
}
T1_AASetBitsPerPixel(8);