* Returns a reference to the frame list map. This is an FrameListMap of
* all of the frames in the tag.
*
+ * This is the most convenient structure for accessing the tag's frames.
+ * Many frame types allow multiple instances of the same frame type so this
+ * is a map of lists. In most cases however there will only be a single
+ * frame of a certain type.
+ *
+ * Let's say for instance that you wanted to access the frame for total
+ * beats per minute -- the TBPM frame.
+ *
+ * \code
+ * TagLib::MPEG::File f("foo.mp3");
+ *
+ * // Check to make sure that it has an ID3v2 tag
+ *
+ * if(f.ID3v2Tag()) {
+ *
+ * // Get the list of frames for a specific frame type
+ *
+ * TagLib::ID3v2::FrameList l = f.ID3v2Tag()->frameListMap()["TBPM"];
+ *
+ * if(!l.isEmpty())
+ * std::cout << l.front().toString() << std::endl;
+ * }
+ *
+ * \endcode
+ *
* \warning You should not modify this data structure directly, instead
* use addFrame() and removeFrame().
*/
* Returns a reference to the frame list. This is an FrameList of all of
* the frames in the tag in the order that they were parsed.
*
+ * This can be useful if for example you want iterate over the tag's frames
+ * in the order that they occur in the tag.
+ *
* \warning You should not modify this data structure directly, instead
* use addFrame() and removeFrame().
*/