* Incrementing EDITLEVEL can be used to force invalidation of old bones
* and save files.
*/
-#define EDITLEVEL 18
+#define EDITLEVEL 19
#define COPYRIGHT_BANNER_A "NetHack, Copyright 1985-2020"
#define COPYRIGHT_BANNER_B \
AMULET("amulet of reflection", "hexagonal", REFLECTING, 75),
AMULET("amulet of magical breathing", "octagonal", MAGICAL_BREATHING, 75),
/* +2 AC and +2 MC; +2 takes naked hero past 'warded' to 'guarded' */
-AMULET("amulet of guarding", "pentagonal", PROTECTION, 75),
+AMULET("amulet of guarding", "perforated", PROTECTION, 75),
/* cubical: some descriptions are already three dimensional and
parallelogrammatical (real word!) would be way over the top */
AMULET("amulet of flying", "cubical", FLYING, 60),
.......KKKAA....
........AAA.....
}
-# tile 189 (pentagonal / amulet of guarding)
+# tile 189 (perforated / amulet of guarding)
{
................
......LLLLLAA...
......LAA.LAA...
......ACCCAA....
......CKKKKAA...
- .....CKKKKKKA...
- .....CKKKKKKA...
- ......KKKKKAA...
+ .....CKAKAKKA...
+ .....CKKAKAKA...
+ ......KAKAKAA...
.......KKKAA....
........AAA.....
}
+
# tile 190 (cubical / amulet of flying)
{
................
....LAA.....LAA.
.....LAA...LAA..
......LAA.LAA...
- ......ACCCAA....
- ......CKKKKAA...
- .....CKKKKKKA...
- .....CKKKKKKA...
- ......KKKKKAA...
- .......KKKAA....
- ........AAA.....
+ .......LAL......
+ .....KKLKL......
+ .....KCCCCCA....
+ .....KCKKKKA....
+ .....KCKKKKA....
+ ......CKKKKA....
+ .......AAAAA....
}
# tile 191 (Amulet of Yendor / cheap plastic imitation of the Amulet of Yendor)
{